Its an invasive one in HS.
Suspect timer is arguably warranted.
Blockade Runners are special. Not only can these not be scanned, but you can also fit a covert ops cloak to it. I use them and when I haul stuff of value through high-sec with it do I cloak. I don’t leave it to chance, because Blockade Runners do get ganked, too. But because they can cloak do gankers know that an uncloaked BR, scannable or not, is likely not much of value.
You can try to bluff, but as you know can bluffs be called and gankers do this on occasions.
Agreed, I’ve expressed this in my very first post as well.
Though that does not stop me from still participating in the discussion with ideas even though I don’t necessarily support the concept itself I still can offer solutions or ways to make them more feasible.
You can double wrap cargo to the same effect.
The BR scanning resistance is largely arbitrary, and more often than not just makes pirates curious to pop you to find whats in there.
*sips water*
Amazing.
If cargo/fit scanning causes a suspect flag in HS, it means players can react/aggress.
Not just the target of the scan, but others nearby.
I would enjoy shooting some scan alts to alleviate the tedium of transiting through HS.
It would also limit people to scanning once every 15 minutes, putting a serious dent into the income of some.
But hey … keep on keeping on. : )
You freaks are way better than TV. : D
Why does it replace “^ _ ^” with that smiley face … *sigh*
If content is not entertaining, it aint worth doing.
Well … with a broad enough definition of “entertaining” I would likely agree. : - )
I rather hated it at first because I found moving my BR around a bloody great chore just because someone would take a pop at me even when empty, but I adjusted my approach to cater for the vulnerability points which is of course undocking from certain stations and jumping into very congested gates.
The risk / reward is not balanced at this point imo, you have a different opinion on that so I agree to differ.
In my other post I mention that if risk vs reward is to be balanced better I suggest:
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Scanning someones fit/cargo in HS is obviously a precursor to impending aggression. Its also invasive of a capsuleers privacy/integrity. It is valid to argue this should cause a suspect flag. Its not dissimmilar to someone walking along a street and looking into peoples car windows looking for valuables to steal. Obviously this arouses suspicion and someone will call the cops on you. This can easily be mediated on the part of gankers by flying cheaper scan ships.
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Ive done a lot of exploring, and use a can scanner to cherry-pick. But I feel dirty doing it. Im perfectly fine, even against my own convenience, that data/relic cans are unscannable. I deliberately leave sites unfinished with the crap cans, so as to confuse hunters and delay other explorers.
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Non-HS scanning of cargo/fit would remain unaffected, as is fitting of the wider margins for PvP in those sectors.
Ship scanners have a very valuable role in fleet fights, I have FC’d using them, they also detail the cap on the enemy ship. The fitting options of a freighter are pretty limited, so what the gankers would do is setup to hit based on triple bulkheads, or work it back from the cargo scanner.
@Ima_Wreckyou is obviously right in that it will cost more and they will end up ganking at a loss at times. I like the idea of conditioning my enemy and that is why it appeals to me and I would actually jump into a normal freighter now with these cans. Whereas now I don’t bother.
Arguably, a suspect timer on fit/cargo scanning in HS will INCREASE incident of HS ganking, as they cant cherry-pick targets as easily and have to rely on quantity of ganks, rather than quality.
Okay but no need to take every post literally. Other options (even brought up for the cargo scanner) could be applied or other solutions suggested.
Like ship scanning would result in a suspect flag (instead of entirely removing the ship scanner) so that way out of hi-sec operations are unaffected (and in case of wardecs it is legal to use obviously just like using brute force as well so no suspect flag that case). Or some other solution.
So instead of insta-rejecting a concept let’s try if somehow it can be altered to fit? This is what I do as well even if I do not agree with a premise I still try to suggest alterations that could improve the concept.
Fixed your post
This, you are on the right track.
I think you are right, they will still ship / cargo scan as they are adaptable players and it is quite easy to warp out and they have multiple accounts. Hold on, in terms of that adaptable part, at least they tell me that they are, though that bumping thread did sort of indicate otherwise…
Most HS traffic completely ignore a yellow suspect, much less aggress it.
They just want to get from A–>B, with as little complications as possible.

Okay but no need to take every post literally. Other options (even brought up for the cargo scanner) could be applied or other solutions suggested.
Changing things does affect in other areas, the use of ship scanners is one that I needed to point out as you suggested removing them.

Like ship scanning would result in a suspect flag (instead of entirely removing the ship scanner) so that way out of hi-sec operations are unaffected (and in case of wardecs it is legal to use obviously just like using brute force as well so no suspect flag that case). Or some other solution.
Is better.

So instead of insta-rejecting a concept let’s try if somehow it can be altered to fit? This is what I do as well even if I do not agree with a premise I still try to suggest alterations that could improve the concept.
I did not instra reject, I gave you a reason why removing them was not a good idea.