ABYSS abusing

Except T4/T5s aren’t really worth running for the rewards; you risk more in your ship and pod. Actually, most Abyssals as a whole really aren’t worth doing over L4 missions (at least until they come up with something new).

CCP could have restricted T4-T5 to low- and null-sec as it’s the case for L5 missions and high-end anomalies. Few would have complained over such a decision.

Yet has CCP decided otherwise, but with the above in mind do I believe they allowed it only as a concession by adding the suspect flagging. The flagging simply allows them to offer it in high-sec what otherwise may only have been available in low- and null-sec.

Only now players believe they are expected to do them, and to do them in the same safety as any other high-sec content. And I don’t think it was ever meant to be like this.

TBH pretty much all Abyss Sites are seldom worth the rewards. T1 and T2 will almost always have one empty cache, and one cache with the triglavian database junk with the last one containing few additional materials. T3 can drop some of the more expensive multiplasmids, but that is so rare, you might just go for the state lottery instead. T4s and T5s are just not worth the ISK you put on line in your ship and pod.

If you are going purely for ISK gain, you are better off running L4 missions or incursions.

Ran several dozens if not hundreds of sites (didn’t really count it) mostly T3s in perfect safety of a C1 WH and the most expensive item I got was one multiplasmid worth 100m ISK. Every other time I got like 10ish m per site, 20+ if I got lucky. Even afk moon mining would generate better ISK than that.

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Which is no where near safe.
Contrary to popular belief, high sec isn’t safe.

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I’m not saying what you think I’m saying.

Safety is relative and quantifiable. As such has each space in EVE a certain amount of safety. You could use the number of actual kills as a measurement for example, or another metric. It doesn’t matter much, which metric you use in the end, because players already have their own metrics of it. So do some believe null-sec to be safer than high-sec based on personal experience. Again, it’s not the point I’m trying to convey to you.

The point is that high-sec provides a level of safety, which is specific to high-sec and different from low-, null-sec and WH space, and in this context will you have to take my statement.

Not with a bang… but with a whimper.
And so dies the Abyss over summer holidays.

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With any luck…

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A lot of snarky replies for someone that doesn’t even play the game. (Or has had no movement since you got ganked by the Kusion fleet)

Still butthurt I see…

I always like how the snappy comeback is always “yeah, but you lost a ship”. Yeah, so what. Apparently in a game of blowing up spaceships it’s become a cardinal sin to lose one.

Into The Abyss could also be described as CCP’s descent into oblivion after laying off 25% of the company and slashing things down to the bone. All you need to do is look at the lackluster FanFest and the testing phase of the Abyss to see what’s now happening is exactly what players predicted.

CCP is so ill-equipped to handle anything that they can’t even release a feature that’s not completely bugridden. And I’m not even referring to the alpha chat system battery mutaplasmids…

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They really do need to get off their keisters and start making the players matter to the game rather than praying the players make the content for the game while being restricted from ever being part of the game’s core to do such.

Intellectual dishonesty has been a hallmark of these forums for a long time.

I frequently think that the players have collectively done far more damage to this game than anything else. Its unfortunate that CCP has listened to them so much.

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