Rocmon_en_Thielles:
I am having such a blast with the latest event that I wanted to drop a line here and express how much “fun” it is!
The “fun” was so overwhelming after the first 50 systems I scanned down, I had to take a break from all the “fun” I was having by passing out at the keyboard! And to add to all the great “fun”, I actually found a whole 8 data sites… whoohooo! It was so much “fun” racing to those and finding all of the crates either empty (someone had been there, scanned it, and looted any filaments) or just finding the piles of worthless crap that is always great “fun” to find after 3 hrs of joyous system scanning!
So after I revived myself and shook off the last experience of 5 star, grade A excitement, I ran another 70 systems… and another empty 10 data sites!!! MAN… is THIS “FUN”!!!
CCP clearly announced at Fanfest, that those Filaments will drop from Data Sites mainly. I made a huge suggestion (knowing how it practically works) time ago about Cargo Scanners, which was critiqued by PVP players and other gankers. Read the thread and make some decisions…
Well, I noticed some raging threads below about known current issues, mostly filled with ‘Space Twitter phrases’. It motivated me to put together some dots as a solution to solve the big problems.
Well, shortly:
Remove Cargo Scanners.
Why?:
Some pilots, by some reasons, scanning all Data/Relic cans to crack the most profitable ones. The issues of these actions are next: the space remain filled with trash exploration signatures; players from one time zone will skim the cream, while players…
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