Allow Capital Ships, Supercarriers, and Titans in Highsec

This is probably the reason why CCP didnt merge your two threads.

What Sabus Narian is proposing, is so different, and so game-breakingly stupid, than your proposal.

He wants full, unfettered super, titan and rorqual access. No nerfing, no suspect timer, nothing, because those would somehow be too complicated. He thinks that requiring 300 players to gank a capital is okay and isnt a problem. He thinks that rorqual mining in hisec is good because it would mean dirt-cheap ships for everyone.

Everything about his proposal is so insanely stupid, that i would think it would be better if CCP just let it go on, separate of yours.

If CCP combined your threads, you would be bunched up with Sabus Narian, and that isnt a good idea.

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Okay. So where are the replies to my posts that would refute what I said?

Oh, and incase you made a mistake again, and wanted to say ā€œStealth bombersā€ instead of ā€œSmartbombersā€, again, no.

Stealth Bombers are very commonly used in ganks.

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I would love it.

CCP please!

I second this :slight_smile:

Dude did someone spike your eggnog? How can rorquals driving down mineral prices in HS be a good thing? HS corps that pay for themselves via moon mining would get butthumped so hard by rorqualā€™s stuffing themselves full of moon goo. The markets would absolutely collapse because of oversupply, itā€™s basic damn economics.

Highsec only has the basic moon goo, and I think it should stay that way, adding all the ores to moons will simply nerf nullsec and lowsec. As for the minerals, there is already an infinite amount of minerals in highsec if you count the emerging conduit sites, and the belts. You may be able to mine it all, including unused moons, but it is a large quantity.

As for cheaper ships/assets/minerals, since when is that a bad thing? Do we complain when prices drop in real life economies? Damn a new car costs 20,000 USD, I miss the days when it was 70,000. Cheaper assets means more pvp and fun, since losing your ships does not impact the wallet as much. If your concerned about prices, encourage more pvp, that always raises the price.

hahahaha

You are so dumb, Super capitals cannot be tackled other than using dictors soā€¦

hahahaha

Itā€™s called warp scrams and disruptors. They do have a say 20+ warp core strength, but a fleet fitted with scrams or small gang with two or more can easily point it. You donā€™t need bubbles or a dictor to tackle a super.

You call me dumb? You need 34 points fo strength to scramble a super cap u dumbass

So, allowing certain capital ships (dreads and carriers only) into certain regions of hisec (0.7 and lower) in a way that makes operating them risky (perpetual suspect or having earned high faction standings) would provide more opportunity for capital ship losses and help, hopefully, deplete some of the massive stockpiles of capital ships laying around New Eden.

I disagree, leave highsec the way it is, having restrictions on highsec capitals will not result in balanced areas. We donā€™t restrict capitals based on truesec in null, neither should we restrict in highsec based on sec status. As for faction standings, leave them as they are, if you farm a faction with your carrier in missions, and enter their space with -10 standing, then let the police kill you, with buffed spawns.

Seriously, I cover this in much more detail in my other thread.

Problem is your thread is much more limiting in its proposal, why not cover your views here, where the argument encompasses full addition of capital ships. Can even merge your thread with mine if you want.

25 points or more to tackle a Nyxā€¦

U really should read up on stuff bud :slight_smile:

Then get 34 points, faction scrams have 3 points, t2 have 2, a fleet can scram it. Complaining that you canā€™t solo scram is foolish.

Whaa whaaa I canā€™t solo tackle a super. Thatā€™s what Iā€™m hearing.

Keep making a fool of yourself bud, keep it up, your complete lack of capital knowledge is hilrious

Hilarious* and your the one who thinks you need bubbles and HIC to tackle a super, when you can tackle it with normal scrams provided you have a fleet.

You are so stupid, seriously, correctly my grammar? just funny as hell, so dumb

You triggered Evocationz Adhera?

Most of those killmails have majority or significant catalyst presence in them, and out of a total number of ganks, catalysts are the winners. Then again you gank with whatever you want, you complaining that it is too hard to gank a super is not a valid excuse. You claim that 200+ fleets of gankers are very rare, so make them more common as supers are released.

He wants full, unfettered super, titan and rorqual access. No nerfing, no suspect timer, nothing, because those would somehow be too complicated.

I have no problem with nerfing the ships themselves to balance it out, so long as its done on the hull and thus across the game, not just in highsec. Suspect timer just from undocking etc is simply a nerf to highsec, if you want a suspect capital just wait until a pilot flags himself or you encourage him to flag himself.

He thinks that requiring 300 players to gank a capital is okay and isnt a problem.

It isnā€™t a problem, you can gank a freighter in jita with 200 destroyers without a problem look at burn jita events for example. Ganking a supercarrier is also doable, you will need a large presence of people, with high power ganking ships, but no doubt you can find an afk super with nano low slots and no buffer rigs to humble.

He thinks that rorqual mining in hisec is good because it would mean dirt-cheap ships for everyone.

A solar system spawns ehh belts, with ehh sized ores, anomalies and conduit sites the same, small rocks. 90% of major ore production under rorquals in highsec will be done in moon fields, which can be stolen, or the station destroyed. So if you have a problem with cheaper ships for everyone, shoot the athanors/tataras.

Everything about his proposal is so insanely stupid, that i would think it would be better if CCP just let it go on, separate of yours.

Lotā€™s of hostility, you must be one of those types that think highsec should be nerfed as much as possible and never ever buffed, because nullsec is the place to go to actually play. Sorry, but the majority of players live in highsec, and it gets better each expansion.

I for one would love to find out how many alpha catalysts it takes to gank a rorq in .5 :thinking:

Dude, grow up :slight_smile: make your corp deckable n weā€™ll see whose ā€œtriggeredā€

Considering that Iā€™m in support of removing PANIC from rorquals in highsec, since that module is designed for nullsec balance, I as well am interested to see the result.

Definitely triggered, calm down and relax Evocationz Adhera