I can speak to the skillpoints, but I seem to recall something about needing to save up a lot more Evermarks for the custom ship SKINs. So a combination of PLEX/Evermarks wouldn’t surprise me.
Permanent.
I would expect if they did temporary skins, they wouldn’t cost plex, but have a mineral cost. Perhaps there’d be a plex cost to create a blueprint, and then a mineral cost for the actual skins.
Edit: on second thought, no, they’d never do that. Even temporary skins, if they only cost minerals, would cause the skin market to crash. So, yeah, the skinner will be permanent skins that cost PLEX to create.
It was mentioned at the 2023 fanfest. I don’t recall if it was in the keynote or one of the other panels.
I can speak to the skillpoints, but I seem to recall something about needing to save up a lot more Evermarks for the custom ship SKINs. So a combination of PLEX/Evermarks wouldn’t surprise me.
The evermark system was supposed to be in conjunction with the stuff revealed in the fanfest 2022 presentation. That was really early concept stuff though, so I’m sure a lot has changed since then. I believe it was for the kill mark skins that flash when you get kills.
Such as the “snake hat” kill mark skin:
fanfest they also said that we all gain skilpoints in another form then the current … and atm nothing visible is happen ! maybe they work on this or maybe they dont
That was fanfest 2022 as well iirc; they have plans to move away from attributes. The plan was to have all earned sp join the pool of free sp to spend. I suspect in part, this is to alleviate the “make sure something is always training” mindset people tell new players.
Development takes time, and it’s likely not a priority since it only modifies an existing system and not adding something new to the game. There’s also the potential desire from CCP to make sure the system doesn’t add clicks.
The skinner however, already has code they’re borrowing from elsewhere int he game (from citadels) so it’s easier to implement, and actually adds something tot he game. AND … it directly adds to CCP’s revenue stream.
So it’s likely to be added to the game much sooner than other features.
they have plans to move away from attributes.
this is good, I hate remapping my attributes
this is good, I hate remapping my attributes
Right. I do hope they don’t get rid of attributes all together though, it adds a nice flavor to the game. I’m not sure what they’d end up doing instead, but I did make a thread on that about a year ago.
Well, if they keep it, they could at least add more depth to the system. Just applying to skill time is… more an annoyance than a benefit.
How about a gamma epsilon clone?
Costs $5 more than Omega, comes with more FREE stuff!
How hard is it to really PLEX your account? 20-30min daily is all that’s really required…
I’m not sure what you’re responding to, but sure I’ll bite.
2.5 billion per month for Omega is roughly 83 million a day. That’s a bit much for 20-30 minutes. Most people would take about 2 hours either belt ratting or running some tier 1 abysaals. (I’m not sure how much a person running Homefront’s in a group would make in an hour.)
The problem with that sort of do an “hour or two” of pve content a day in order to plex your account, is it starts to feel like a job, and when you treat your entertainment like a job, it’s easy to get burned out. The only real way to make that work long term for most people, is if they’re enjoying doing the pve.
At the current prices, if you don’t enjoy pve, you’re much better off selling plex for isk. Work an extra hour or two of overtime and you’ll have an easy 2.5 billion to play around with. Granted, that’s not an option for some people, but for those whom it is, it’s a pretty decent deal.
That said, if CCP acatually makes pve fun, then it’s less of a concern. But I think for most people, EVE pve is pretty dull.
I’m not sure what you’re responding to, but sure I’ll bite.
It’s not 500 PLEX a month - it’s between 275-400 PLEX. Only a sucker would opt not to save 20-45% for buying multiple months of Omega at a time.
So this is $2-billion to $1.375-billion ISK/month, but let’s take the higher number (3 months of PLEX at a time) of $2-billion ISK. Assuming you don’t want to “work” in EVE on your weekends, that gives you about 20 weekdays to earn $100m ISK/day.
You can easily earn $100m+ ISK/hr in high-sec just running L4 missions (even without Burners or special events). So that’s a commitment of 30-45 minutes a day to PLEX your account. This is before extracting/selling skills, which can net you another $1.2b+ ISK/month (again, not including daily free SP or SP from events).
And this isn’t even taking into consideration trading, industry or anything else you can do to earn passive income…
Only a sucker would opt not to save 20-45% for buying multiple months of Omega at a time.
You can only do that by buying in bulk. Which is certainly doable, but that means you’ll be saving up a lot more isk before you purchase. The player would probably be better off getting the first month of Omega for 500 anyway though, just so the sp starts rolling in and he or she has access to better skills and ships.
Also, Alphas can’t pull L4’s, do getting that initial Omega would be necessary for that purpose as well.
You can easily earn $100m+ ISK/hr in high-sec just running L4 missions
Assuming that’s even possible, pretty sure you have to curate your missions to get a payout like that - blitz objectives and decline annoying missions. (But that’s another reason why CCP needs to rework the mission system with a procedural generator, so people wont know ahead of time what’s involved.)
If I were an alpha that was considering upgrading to omega and looked at all of what you wrote just now, I’d probably just not bother. If you’re going to spend all your time running missions regardless, what’s the difference if you run L1-3’s as an Alpha, or L4’s as an Omega?
You can only do that by buying in bulk. Which is certainly doable, but that means you’ll be saving up a lot more isk before you purchase. The player would probably be better off getting the first month of Omega for 500 anyway though, just so the sp starts rolling in and he or she has access to better skills and ships.
Also, Alphas can’t pull L4’s, do getting that initial Omega would be necessary for that purpose as well.
To be sure, so worst-case you pay 500 PLEX or take advantage of any sign-up offers from CCP for a month.
Assuming that’s even possible, pretty sure you have to curate your missions to get a payout like that - blitz objectives and decline annoying missions. (But that’s another reason why CCP needs to rework the mission system with a procedural generator, so people wont know ahead of time what’s involved.)
It’s more than possible, and you can even do it maintaining a 10.0 standing. Some days I average $200m ISK/hour or even higher on high-sec L4s. And that’s not really cherry-picking - more knowing which missions have the potential for extra rewards.
It’s not like you need to grind L4s for 10-12 hours straight (breaking it up into small daily “burst” sessions can be quite effective).
If I were an alpha that was considering upgrading to omega and looked at all of what you wrote just now, I’d probably just not bother. If you’re going to spend all your time running missions regardless, what’s the difference if you run L1-3’s as an Alpha, or L4’s as an Omega?
I just made ~$1.7-billion ISK extracting December’s training (this is only with +4 implants and the cheapest +4 cerebral boosters from the Winter Nexus event; you can make even more with +5 implants and the +6/+8 cerebral boosters).
Even extracting only half your skill training can still net you $800m-$1b ISK every month. That’s quite literally half a month of Omega right there.
…
But as for your point about remaining an Alpha and sticking with L1-3s, you can certainly do that as well. Just stop asking for free stuff…
Costs $5 more than Omega, comes with more FREE stuff!
It’s not really free when you’re paying for it.
But I’m sure the freeloaders will see it that way.
Alphas are free. They don’t need more free stuff. In fact, less.
Assuming that’s even possible
100 million ISK per hour doing Lv4’s is more than possible.
blitz objectives
this what you do if you want to do up to 300 million ISK per hour doing lv4’s
100 million ISK per hour doing Lv4’s is more than possible.
using a marauder?
We have top mission runners who only manage those kinds of numbers working for us. Outside of that, i dont see anyone actually pulling those numbers without being paid for it.
Best money by far in high sec is T5 and T6 abyss, outpaces even the best level 4 blitzer by leaps and bounds.
T5 and T6 abyss really shouldn’t be allowed in high sec at all. With a proper fit and good knowledge even an Alpha can complete T4 abyss reliably and PLEX their account, I know I’ve done it.
Have you seen the income for null-sec in the latest economic report? At least there’s some risk in high-sec (suspect, Abyssal death) for T5/T6 filaments.
That said, if CCP acatually makes pve fun, then it’s less of a concern. But I think for most people, EVE pve is pretty dull.
Actually, all the elements are there to make it fun. But you have to do it yourself, use your imagination and take some calculated risks. An example: as an alpha you can fight triglavians, loot and salvage the wrecks, with nothing more than an attack battlecruiser fitted with t2 mods and meta 4 weapons - and the necessary knowledge about bookmarking, and how and where to find the trigs.
If fun is in the variety, as it is for many people, you learn to do different things, and get guud.
If the goal is to play for free omega by plexing your account then you’re not really here for the fun, rather to make other people pay cash for your fun.
Yeah, they also said they working on huge changes in training system and training implants removal/reworking.
And where?