Amarr pvp frigate

Didn’t you check Gah’Matar’s?

oh I didn’t see that link, now I see it. thanks

edit: in terms of tactics, I use the executioner to brawl when ratting, not sure if it will also work if I PVP.

you can do a kiter or brawler version
but you have to think about it so your fit is not a duck
play with your strengths

i think this one is a good base
this fit is active tank
im more of a buffer tank dude but you can change

I prefer buffer more for PVP, because I would be taking lots of DPS in a short time. active tank/shield tank is when I do ratting.

This deserves to be in PVP Ships and Modules. That category needs some love.

On the actual subject though…
Dual webs for days!
Dual web AB Beam Tormentor is a classic FW boss. I kept seeing Tormies around minmatar FW all the time ablut six months ago. They are less common now as the meta shifts toward range controlled buffer tank, but they are still very strong.

Dual web pulse Punisher is a fun fit for lowsec, but most people presume bait so…

Dual web pulse Coercer is cancer to macho men in their blingy faction frigates trying to get a destroyer kill.

Dual web beam Slicer is fun to wreck unsuspecting Firetails and Hookbills in.

Executioner is kitey, Slicer is usually kitey, and Dragoon is best served with the typical AB Scram Web.

Just a theory fit doesn’t say much on a ship.

Just raw stats doesn’t say much either.

A ship is good, if fitted properly but also flown properly.
You can have a brick tanked ship, with huge DPS. But if it’s a brawler and gets kited by a long range ship, it will die.

PvP is more then just your raw ship stats. It’s also based on:

  • Your ship vs their ship type
  • Your fit vs their fit
  • Your tactic vs their tactic
  • Where do you fight

If I look at your punisher losses on ZKB, they have a cap + prop mod in the mid slots. Which means you are lacking any form of tackle. So in any solo fights:

  • You will lose your ship
  • You will be on the winning hand, and then your target just warps off. (unless you have a honourable pilot, but this is EVE…there is no honour amongst thieves).

How do you keep the bling faction frigates from just warping off? Even with a dual web and blasters, they aren’t going to pop that fast, are they?

Very decent fit from looks of it. See if you can upgrade the Heat Sink to T2 version if possible.

And as said, multiple ammo types.

Carry different T1 / Faction / T2 crystals with you, so that you can swap on the fly to adjust to the situation. Conflag has a tracking penalty, if it can’t hit, the DPS boost will be useless.

The goal with the Amarrs fits is to kill before they warp. Bait tanking can also work if you are extremely careful. Those faction frigates are very very confident in their ability to get a kill, so they might not leave exactly when they see dual webs. When they align out in structure, you can finish them off as they drop whatever transversal they have.

the idea is
the dude think he will kill you
wen he notice that he will not … its to late

edit:
but some guys warp off

edit2:
thats why it works inside plexes … enemy comes to fight
not so much on gates and other situations , you lock they bail

Can you get a slow-motion bump in?

wut? i think no…
i mean wen you are in a mwd ship sometimes you can bump the other player but small ships align extra fast i don’t see it as a advantage
plus if you are at 0 km you tend to mess your tracking a bit its not good

thanks guys for the replies, I am still trying to perfect the fit I posted up there, now I am trying to lower the price a little bit to blow 6M but keep the DPS above 120. I hope if I am defensive plexing, the LP I earn from that can compensate the ship. btw how many LP do u earn if u are defensive plexing?

defensive plexing give very low LP
Oplex is the way to go , you lose more but the money is so good that it doesn’t matter

only reason to defensive plex is to get fights certainly not for lp. its a minor bonus at best.

unless you lose every ship you field though the lp should stack up enough to compensate

okay, also it seems like Amarr is winning the war for now, a good bonus to LP.

lemme see if I can move it there.

edit: moved.

Hey there… Since Miran’s tossed me and the exec to the wolves. I should probably explain it.

The exec fit is actually a fairly high SP fit, it’s super cheap but fairly high SP to work.

This is a classic long point kiting fit, intended to fight from 17km to 23km or so. It can skirmish further and if push comes to shove, it can do respectable damage in brawl range… But think of it as an old school Tie Fighter, fast, agile, lasers go pew, explodes if you sneeze at it.

It actually flies exactly like a slicer does on paper but the slicer is much “better” and more forgiving.

In order for this exec fit to work, a few things need to be true:

  1. It needs to make 110 dps cold with Imperial Navy Standard S. (t2 beams + decent gunnery support)
  2. It needs to go 3903 m/s cold with the mwd (this is maxed navigation skills.)
  3. It needs to have a 21km optimal range with Imperial Navy Standard S.
  4. You need thermodynamics 4 or 5 (you will need to use a lot of heat and the mwd especially burns out really fast so better thermo skill buys you safety margin.)
  5. It needs to be cap stable running everything with Imperial Navy Standard S loaded (standard has the ideal range and the best capacitor usage bonus.)

This exec fit is kind of a marathon runner, you often have to wait out enemy’s active tank fights lasting 60+ or even 120+ seconds are not uncommon. There’s very little tank, so you will not win DPS races very often, when you are taking a lot of damage, you use your superior speed to GTFO.

Tracking on beam laser is awful, even with maxed skills. You will need to either manually pilot or use the “keep-at-range” command to reduce transversal so you get solid hits. Standard is default ammo, Imperial Navy Multifrequency S and/or Gleam S is used if you’re scrammed. I prefer gleam for the better tracking, being scrammed is probably a death sentence but sometime the 200+ heated dps from Gleam saves the day. Aurora S is nice to shoot things that can hit you at 20km. With aurora you are limited to lock range but your overheated warp disruptor range is 26km so usually these fights end with your death or your prey realising they can warp out. Standard is used in range where the warp disruptor is effective.

Orbitting is a bad call generally unless fighting a cruiser or at least a destroyer. Orbit default is 16km. The main use of orbitting is defanging drones. As you orbit at 3900 m/s the drones will get in line behind you, you may need to pulse heat with faster drones, you generally cannot defang Acolyte II or Warrior II before they force you off. Hobgoblin I are a walk in the park. Medium and up you can ignore and just shoot the cruiser that launched them.

Slicer works the same way but the beam slicer has WAY more dps and range in exchange for bad capacitor. Slicer hits hard enough it can afford to engage without warp disruptor and then swoop in to grab point last minute. It rewards manual piloting more but it’s also more forgiving as you can fighter further out. With pulse and locus rigs, slicer has slightly better range than the exec above when using scorch and ludicrous “oh ■■■■” conflagration dps up close (upwards of 300 dps heated.) Pulse slicer also has much better tracking.

In the amarr frigate range, the classic intro is actually the battle shrimp, that is the tormentor. With beam lasers, 2 webs and DPS over tank commitment it is a beast in plex fights. Winning a lot of engagements by melting the opposition before they get in range. With web/scram/AB and less DPS, it’s a classic scram kite option.

Exec fit I use:

[Executioner, Gah'Matar's Executioner]
Extruded Compact Heat Sink
Extruded Compact Heat Sink
Nanofiber Internal Structure II

5MN Cold-Gas Enduring Microwarpdrive
Faint Scoped Warp Disruptor
Small F-S9 Regolith Compact Shield Extender

Small Focused Beam Laser II,Imperial Navy Standard S
Small Focused Beam Laser II,Imperial Navy Standard S
Small Focused Beam Laser II,Imperial Navy Standard S

Small Ancillary Current Router I
Small Energy Locus Coordinator I
Small Energy Locus Coordinator I


Gleam S x3
Aurora S x3

Slicer Fit I use:

[Imperial Navy Slicer, Gah'Matar's Imperial Navy Slicer]
Extruded Compact Heat Sink
Extruded Compact Heat Sink
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Small Ancillary Armor Repairer,Nanite Repair Paste

5MN Quad LiF Restrained Microwarpdrive
Warp Disruptor II

Small Focused Beam Laser II,Gleam S
Small Focused Beam Laser II,Gleam S

Small Energy Locus Coordinator I
Small Energy Locus Coordinator II
Small Energy Locus Coordinator II


Imperial Navy Xray S x2
Imperial Navy Multifrequency S x2
Imperial Navy Microwave S x2
Imperial Navy Standard S x2
Aurora S x2
Nanite Repair Paste x50

Lots of laser crystals for range variation:

0-6 km -> gleam
0-15 km -> multi
15-28 km -> xray
25-35 km -> standard
over 30km -> microwave if fast agile, aurora if far or big.

As for effectiveness… I have approx. 680 kills in that exec and approx. 440 kills in a slicer. Mostly using the two fits above.

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I have died to your exec. a couple times. This is a very good shakedown of that ship. GL with your fights, and I hope to get the opportunity to kill you soon.

o7 - Flara Pediati (That bad Slasher pilot)

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o7 good sir… Look at the slasher lossmails for Yiterie. Best damn slasher pilot I have ever fought. You’d have sworn his slasher was a dramiel or a wolf.