So I’ve been doing abyss for awhile now and its great tried frigates desi and cruiser and from my findings solo cruiser seems to be the most profitable for a solo player but also the least fun.

Cruisers have quite a bit of leeway in terms of how many mistakes they can make compared to desi and frigates and If you are obsessed with making it as challenging as possible you will find that solo frigate is on another level and is amazing fun especially in t2 and t3.

Now the problem with solo frigate is dps is just under what is needed for t3 even with implants and drugs so 1 unlucky spawn and its 100% loss. I mean that’s a 3b fit that auto looses if you get 3 full tank battle ship spawns in a row and the income is only 100mil/h which is on par with t4 cruiser.

So now I’m thinking dev time is a big consideration and you don’t want to mess up the balance that they have spent years perfecting in order to make the most challenging abyss content at least viable to run so what is the best way to do this?

What if you had a buff inside abyss that increases your damage if the number of pilots is under the max amount allowed for example:

Frig Abyss:

-1 = 30% increase in dps.

-2 = 70% increase in dps

Desi Abyss:

-1 = 30% increase in dps

And this buff changes as more players enter.

How does this work out mathematically:

Frig abyss:

3 pilots = 300% dps naturally

2 pilots = 200% dps + 30% each = 260% dps

1 pilot = 100% dps + 70% dps = 170% dps

So going in with more pilot’s is still the better option since you have to split loot.

How does this translate in terms of what site’s are runnable and isk split:

3 frig Pilot’s : Maximum possible is t6 which is 900mil/h divided by 3 is 300mil/h per person.

2 frig pilots: Maximum possible before was t4 which is 300mil/h, with the extra 30% dps they could do t5’s now which would be 500mil/h split 2 ways is 250mil/h each. compared to the 250mil split by 2 = 125mil/h each that the used to get.

Solo pilot: could only reliably do t2 frig abyss before which is 60mil/h and if they get lucky spawns can do t3 abyss which is 125mil/h so the avg of those 2 is something like 90mil/h. With the + 70% buff they can now reliably run t3’s for that 125mil/h and if they bling their fit to 3b they could do t4’s which is 250mil/h for the solo pilot.

Desi’s:

2: pilot’s could do up to t6 for 600mil/h split 2 ways = 300mil/h which is on par with frigates.

1: pilot used to be able to do up to t3 reliably but t4’s with a 3b fit still had a chance of dying in an unlucky t4 spawn. t4 desi abyss is 150mil/h while t3 desi abyss is 75mil/h so they where making around 100mil/h on avg. With the 30% dps buff they could reliably do t4’s for that 150mil/h with a chance to do t5’s if they are brave and want to risk death for that 300mil/h.

It would seem more balanced than current with this dps buff with the least amount of dev work and no disturbance to full fleet balance, let me know what you think?