I’ve been playing since 2006 and I’ve seen a lot of things come and go. The games changed a lot, and it of course has to in order to stay relevant, but his should not be the way forward. There are better ways that this to keep players engaged and attract new ones.
i mean, they knew what they were doing, not sure an open letter is going to make them change their minds, the only thing that will do that is affecting their income, and aslong as that remains steady or increases then they are going to do what they are going to do
Selling a fitted ship is a bad financial decision on CCP’s part. It disincentivizes players from engaging with the game, while actively encouraging those same players to find other entertainment options because their prefer entertainment platform (EVE) has disappointed them.
Entertainment provides enjoyment. When one’s entertainment continually disappoints, frustrates, or out and out fails to fulfill it’s primary (and perhaps indeed) it’s only function… that of providing entertainment, consumers will find other options.
How about ‘listen to the players and make changes that will encourage people to come back, as well as those that will actually grow the player base, rather than just ones that seek to squeeze the most $$ out of them before they quit’?
Been done. Over and over again. I do spend money on the game, but among the suggestions in this vein have been:
Alliance SKINs, or at least, allow people to use corp/alliance logos on their ships.
Let people buy unlocks for current-compatible old models—so you could have all three hull types for the Typhoon flying alongside one another, for example.
Station/Citadel/Structure SKINs.
A double edge sword here. I look up to senior capsuleers and have much to learn from the EVE community. Skill is not something that can be rushed. patience is a virtue.
Wholehearted support for this post. It’s understandable the CCP needs to monetise the game but to do so in a way that runs so obviously counter to what the players find acceptable is at best tone deaf and at worst a deliberate attempt to ‘boil the frog’ to enable more of the same in the future.
It seems clear to me that some elements of CCP do not share the same values and vision of the game as the players and until that changes and some kind of covenant or shared understanding is found we will continue to see this friction.
It is time for CCP to engage with this head on and really, genuinely, start to listen. I would love to see some sort of ‘guiding principles’ agreed between the players (or representatives such as the CSM) and the company that demonstrates that the company understands why we play this game and that it commits to building (and monetising) the game with those ideals in mind.
Nothing to add, but I want to reemphasize that market-bypassing sales undermine one of the core draws of the game and will have a more negative impact on new players and impulse-buyers than on any other demographics. Seems… unwise.
Still waiting for my Hello Kitty Island Adventure Crossover battleship skins… I’ll pay you hundreds of $ for a pack of these for all ships! But instead you release this.
So, less money for miners because of a flooded market. And less money for miners because there’s no demand to build Retrievers (admittedly, a tiny bit of demand, but still a reduction in that bit). So less profit for miners, which means less incentive to mine.
Gotta look at both sides of that transaction.
This thread/open letter is coming from some of the most experienced players in the game, who know how to recognize ‘CCP has done X, is doing Y, this demonstrates they are likely to do Z in the future’… and it’s coming from people who literally know more than the rest of us do about what CCP is planning, because CCP has told them.
When the guys in charge of sounding the alarm bells sound one, listen.
When they no longer feel like sounding it privately via their direct line to CCP will work, and feel a need to take their concern public, listen more.
I haven’t played since the massive industry changes last March. This may put the final nail in the coffin for the hopes of coming back and flying with my friends again.