An Open Letter to CCP from Current and Former CSM Members on the "Prospector Pack"

now. it is gonna take a bit of time for these procs to build. i already started building 5 and since it wont give me 1 att a time and i gotta wait for all 5 to finish. if your fine waiting for 7 hours i will contract it

@RainReaper

If I like the price I’ll buy you two ships for that price and give one away.

Still no reply from CCP? and the sale goes on?

that is fine yeah

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The inevitable has come to pass. This was the writing on the wall for a long time. Nevertheless /signed.

@RainReaper I can buy a procurer for 35mil right now out of Amarr.
I’ll buy you two fully fitted of that ship for 20mil each, no more no less.

either way might wanna continue this sale not on this site xD either way i wont ever be happy or accept these kinds of sales. my belief is that it hurts the game long term. ima let you belive whatever and go about my day. thats all i can do i guess

…imma have to decline that sorry. thats downright robery

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Junk that is mostly used for nothing but buying from NPC and selling to other NPC for ISK. It’s like ratting to get ISK, just riskier because you have to fly the stuff around in freighters to get some real money out of it. There are some NPC goods that go into production (Hydrochloric Acids for drugs, for instance) but those goods are simply ISK sinks, so no problem either.
Plus, these things do not create new things from thin air like this ship pack. You can buy as many HA as you want, without turning them into drugs or selling them into NPC orders, they don’t do anything, and if you turn it into drugs you remove other materials from the game. The Retreiver, however, only creates new materials after not having consumed any to be created.

Navy ships require a T1 equivalent and tags/chips plus LP that had to be farmed prior to being used in the LP Store.
Pirate faction ships also require lots of LP and ISK to be created in the first place. That they are currently being created this way instead of with the BPC and materials is only a consequence of Rattati and Psych and CCP at large not understanding the game. In the past, no one would have ever used this venue regardless of how expensive the BPC became.

The real issue of “Ships out of thin air” are the SOCT ships because they are overpowerd, way too useful and supplant the other ships of their class in all areas (use, creation, market). These ships need to be culled. Navy or Pirate ships do not supplant other ships because they exist for specific reasons and require lots of effort to come into the game.

This argument that LP store ships or NPC trade goods ruin the economy is total bogus.

REDNES

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Take care. Don’t give up Industry. It’s easier and quicker for a player to buy from market than go out of his way, open wallet and get the pack.
I very much doubt these packs have lasting effects on Industry as the doom-and-gloom partisans want to make believe.

Ah yes “players choice”. You sound like every game dev who tries to defend his shitty monetisation efforts.

MMO’s are social games. It’s not only about what you do in a game, it’s also about other players. Even if you don’t use it yourself, other players having the option to skip part of the grind with money will have an impact on how you look at that content. Because what uses to be an achievement for playing the game has now become a punishment for not paying more in the head of the player. It is devaluing the experience.

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That’s a matter of point of view. Some people do care about Player Choice. If you like authoritarianism good for you but I like Choice… among other things.

You can keep your “social” whatever, I want none. What other players do or want is none of my concern. I fail to see why I should care.

Oh I fully intent to use it myself, you betcha.
“… will have an impact on how you look at that content” doesn’t mean anything to me. The way I look at a game doesn’t depend on what other players can and cannot do or will or won’t. Player Choice, remember?

Because it never was much of an achievement to begin with. It’s a game, not a competition where you win medals.
Some people really ought to get over themselves.

The value of an experience is solely contained within an individual’s Being and cannot be bartered or judged or criticized for the simple fact that it is subjective.

All you did is pretend you play MMOs in social isolation and then acted like that’s the norm, which then let’s you conveniently ignore all the arguments how this practices are harmful for the game.

I’m not sure what you think you are gaining by doing this. It’s not really convincing to anyone.

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Not trying to convince anyone, as I said y’all free to think and do whatever you want. I’m simply voicing my opinion like everyone else in this thread and my opinion is that this is a hysterical knee-jerk reaction thread to something that isn’t going to affect the game in the long run.
What is likely to affect the game are these types hysteric Open Letters that paint CCP as some sort of Scrooge and giving a false impression to future players.

The problem isn’t that CCP is some sort of Scrooge - monetization is not the problem.

I support monetizing the game and have paid for many things in the game.

The problem is that CCP is selling the integrity of their player-driven market and industry by selling ships directly to players. The thing that makes unique: the fact that ships are built by players, with ores mined by players, hauled to your location by players.

CCP bypasses that all with this sale. They bypass their own gameplay. For now it’s just one ship, but when we inevitably get more other ships too, what will be the point of mining ores and creating ships when you can just instead pay CCP for those ships instead?

Monetization is not the problem here and I would happily support CCP to monetize other things in the game. But not things that if done in large scale ruin the gameplay itself.

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It’s not the first time that CCP has included ships in their packs. I don’t think we’ll see a whole range of ships to buy for cash all year long. Those packs are used to promote the game itself, this one includes a 30-day subscription aimed at those Alpha players who’d like to support the game they play…
The ship Industry has survived worse. Industrialists will adapt and price their ships accordingly, the pirates are happy for easy targets, the noobs gets to learn the value of ships in the game when they lose it but would have had the chance to experience a kind of gameplay they may get into by paying for Omega… lots of things can happen, not all necessarily bad for the game.

The problem with “the noobs will learn the value of ships” is twofold. First, they learn a lot less painfully losing their venture than losing a ship they paid $25 of real money to get into. Second, they are a lot more likely to quit a game that took $25 away from them just for some catalysts from Safety to annihilate them.

As always, CCP do all this work to get players into the game, and vets more interested in staying, then crap the bed by playing to their base nature. From MonocleGate, to Citadels, to how they built up the Triglavian narrative just to create a home zone for Fraternity, they have a habit of doing this, since before Pearl Abyss ever looked at them. Maybe they should instead look at 2009-2012, the period when the game averaged 50k players on at one time, instead of going for the quick money grab.

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The argument that dumb overpriced ship packs ruin the economy is similarly bogus.

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I’m for buying or selling whatever CCP wants to buy or sell. It’s their game after all.

Cry more. With how much you gankers go after unarmed newbs just trying to make a buck in-game, you should be happy. Especially with how much everyone defends it with “industry is needed for our ships after pvp happens mew”. Plus, it’s not like monetization hasn’t been happening with PLEX since forever (I distinctly remember reading of one person who lost over 100B in a frig transporting it when it was more expensive per plex). Monetization is what enables you who’ve played a while with access to all the goodies to fund multiple accounts without paying for them. And the skill points, you’re really going to complain about making money off any excess you have? If you aren’t that old a character, how about letting someone who has been loyal to a game for so long reap the benefit? Sounds almost as if you just feel the pressure of some newbies being able to catch up quickly and compete with your in-game resources. This game isn’t like WoW (:nauseated_face:). A newb can pay for some cov ops training and a ship without waiting a month and get out to null areas and see for themselves what is out there. Or buy the skills for whatever else they want, and actually enjoy the game faster. Because that’s all it’s doing. There’s no end-game rush to “server first” bs. There’s no need for 20 people to help you gain anything. You can totally do the majority there is to do solo and actually enjoy it, and the more that CCP goes about their monetization IN THE MANNER THEY HAVE, the more a new pilot can enjoy the game for themselves without waiting for months on end. You clowns sound like a boomer parent telling their kids “I started with nothing and had to figure it out, so, so do you,” instead of said boomer giving their kid a solid platform to start from.