Any chance of station walking ever again?

(Nana Skalski) #121

64 bit is something completely else than new environments and new ways of playing, anyway, try saying that to CCP. They want to go 64 bit, and they removed CQ because it bothered undersized programmer crew, they are stripping stuff left and right and the client and server is worse and worse in behavior. If you have ever seen something like that happening, you can see its a very bad situation. Like they really dont get what it takes for what they want to do, and they dont see it, or dont care about it. And still spreading their resources thin on other project. Hmm. :thinking:

Really, a bunch of dedicated players will not save them. Only proper management can. Even saving what is already there.

(Nana Skalski) #122

Skillpoints, PLEX and skill extractors play a big role in that, and the design very heavily tipped towards caps and rorquals, a gameplay very Skill intensive, that is why CCP doesnt want to nerf what is clearly OP. Because it pays.

CCP decided to sacrifice the old EVE to that reason. They found an easier way than developing some new, entirely different gameplay involving avatars and selling personifications.

(Salt Foambreaker) #123

I’d say no chance, the response was so unbelievably negative last time. It is the most negative response I have ever seen to any game feature.

Of course 99% of those people were really butt hurt because they could not afford the ~$80 monocle :rofl:

I swear, if that monocle had been $15 dollars we would be WiS today!

(Mr Zeppo) #124

As a new player this Line of questioning prompts in my mind the following question- what is the official norm for podpilots? Do we have apartments in some station that we come home to when we are done flying for the day or week or whatever? Or are permanently sealed in hose pods for life? As a new player, I gotta say… the game intro content technically does not define that and also sorta passively implies capsuliers are

I have not seen, as of yet, anything explicitly defining one way or the other weather pod pilots routinely exit their pods, or usually stay inside their pods? I must admit I mean in terms of what I have seen in game. In community contentent I have not tried a deep search yet but have also not noticed it as I have casually looked around trying to get my head around EVE culture.

In game, Agents when assigning missions are depicted as people in plain civilian clothes in normal every day looking rooms, which would imply that we as pod pilots have exited our pod and walked into their office to get the mission. But also I see how the whole HUD and GUI could be seen as some thing we experience inside the pod or in our mind as the data is feed to us by the pod, or something like that.

So, does anyone know for certain?

(Nevyn Auscent) #125

Routinely exit pods is the answer.
What you do after that would vary a lot. I mean even a poor independent capsule pilot like we are is a millionaire or billionaire.
But I believe there is lore suggesting/saying pods only have about a month of life support in them.

(Mr Zeppo) #126

groovy thanks!
that helps me with some fundamental issues i was having getting started on some short stories i want to write.

(Nevyn Auscent) #127

Like most stories in EVE, there is always going to be the exception to the rule of course, someone who pushes things further. But it depends how exception to the rule you want to write, and if you want to keep to the lore or more write player fiction just based on EVE.

(Kotkannevan Sensei) #128

Hope about walking in stations some day keeps me paying 3-4 accounts monthly. I’d like to know is there hope or not?

(cBOLTSON) #129

Does anyone else remember the talk and ideas CCP had for walking in stations? Remember the talk of doicking up and exploring creepy strange old ruins, investigating derelics. Just imagine how that might have interacted with Abyssal space or other creepy strange places in new eden.

Man soo soooooo much potential for a first person experience in an EVE universe. From FPS combat to strange mysteries and horrors of deep space.
Man I was so excited for eve`s future back then.

(Nana Skalski) #130

The presentatio about WiS is from this moment untill 1:30:00

(Ronnie Rose) #131

Yet they have wasted millions on other ventures that did not pan out. It’s like they hate EVE was ever a success in the first place, like some poor actor that got typed cast in a role that he cannot shake, because he sucked at acting in any another role. I say if you’re good at one thing may as well go all in to be the best at that thing.

(Salt Foambreaker) #132

The cost of WiS is way more than a few subs.

They tried it, lost their asses and pulled it. They are not going to do that again.

(Malissa Radort) #133

After the 2ND “Dust 514” fail it’s normal

They’ve try the first Dust, on console (FPS on console, who can belive in that?) in a dead console.
Well play.

They’ve try again:

And a second fail.

Now they destroy the walk in station.

CCP don’t listen players, they get slaped by reality.