Funny. I literally just resubbed. Not sure how long I’ll be back, but I plan on sticking around for a while at least. The thing is…you can leave Eve, but Eve never leaves you. You always come back eventually. It leaves a mark on you, and is probably the only MMO I can think of that people remember fondly and don’t regret their time spent.
Anyways, I had the inklings of an idea back before my last break, and this thread brought it back to the surface…
Eve is really hard to play as a group with IRL friends. I know that sounds ridiculous, but hear me out. Eve is a game where you can do anything, be anything. Players who find their niche rapidly feel at home in the game. Even if the game changes, they’ve carved out their lifestyle, and they don’t want to leave it.
But if you join up with a bunch of friends, your lifestyle, your niche, may not be THEIR niche. I was a ninja salvager, and I still do some griefing and ninja looting now and then. I’m also big on exploration, hacking, archaeology, and general lowsec pve. So I split my time 3 ways between lowsec pvp in a militia(usually), lowsec exploration, and some highsec griefing and shenanigans.
My friends irl? One of them wants to ninja exclusively, and doesn’t care about much else. One of them wants to do an even split between mission running and trade, with a focus on industry and carving out a niche as a mission hub supplier. Another wants to just mission run and build a bling-pinata ship to the absolute max value humanly possible. And another is nostalgic about being in a lowsec corp back when politics were a lot fresher, and actually trying to carve out and defend a carebear space in PvP zones.
So we all tend to get back into it every so often(because you never leave Eve; You’re here forever), only to realize we need to make a lot of concessions and adjustments if we want to play together.
This isn’t meant as a complaint. In a game like WoW everything is all raids nothing but raids, so everyone can group up and always have a cooperative goal there. But WoW’s gameplay is just tragically boring. Eve is different. It’s gameplay rewards creativity and ingenuity, and allows players to be whatever they want to be.
But its greatest strength is, in many ways, its greatest weakness. Other MMOs like WoW retain players the same way facebook or tumblr retain users. All their friends are doing it. Eve by virtue of its flexibility and overwhelming options actually makes players who join together want to drift in different directions. And this means retention isn’t nearly as high as other MMOs.
No idea on a solution. How do you get players who are into politics, pve, griefing, exploration, and bling-ships to all find a common thread? And that’s just a small handful of playstyles in a game with literally dozens(maybe hundreds) of different ways to play the game. So many different lifestyles. That’s just my take.