I’ve been doing a lot of self reflection lately and I’m really torn on how to make of all this. Since I started down my own personal ‘Dark Path’ in Eve Online, it’s always been in Highsec. Is there something about the other areas of space that make a lot of what we enjoy impossible?
- Baiting others to engage you
- Sweeping domination through superior numbers / strategy
- Targeted hunting
If we’re all honest with each other these things are very possible if not equally possible in other areas of space. I’ve been asking myself this question lately, ”Why have I felt the need to do it in Highsec?”
It’s been strange reading a lot of you guys talk about how wars and highsec pvp was over a decade ago, and it’s glaringly obvious that it’s not even remotely the same. I am not really concerned with why it’s not the same, but more concerned with why are we sometimes so ignorant to the fact that the general playerbase and scenery of Highsec has changed, where we insist on maintaining the same?
I’m not saying that the player count has fallen so harshly because of wars, but I’m sure it has played a factor… my point is that in the Eve Online of 2018 should we be so concerned with trying to have the sandbox we had back in 2008 and beyond?
Should we be a little understanding when it comes to CCP protecting new players and giving them lots of room to grow into players that will stick around after learning the ropes?
Is less conflict or more conflict better?
The highsec of 2018 is filled with a handful of pvp groups that most of the time don’t or won’t fight each other, so there’s not a lot that’s keeping all parties involved in check. The other residents that inhabit highsec are either alts of Nullsec players, new / newer players, casual players, and lifetime highsec players. I’m not saying that it’s unfair because it’s not really… what I am saying is that you have some pvp groups in highsec that terrorize some small - medium sized industry group that has no idea how to handle this kind of conflict. Is it best if they quit the game or stay logged off? No way. We would prefer that they adapt and learn to be better, but that just simply can’t be the case all the time.
The essence of my post is that we’re faced with a ■■■■ player count and a Highsec that is devoid of meaningful content. Maybe it’s time to let CCP allow highsec be a space that’s meant to be solely for introducing new players to the game instead of the possibility of some insurmountable obstacle in player interaction.
Maybe CCP should do this and completely nerf highsec income into the ground and have real carrots on a stick pulling people into other areas of space instead of forever staying highsec residents?
Just a thought from my honest reflections.