Eh, my friend and I were having a discussion about the Nergal. So we expect the Hurricane Fleet Issue, which gets projectile bonuses, to outperform a Hurricane, which has projectile turret bonuses, since both share the same “niche” but one is pricier. But ships with comparable hull prices will perform differently based on their niches. Like I said, projectile based ships will do well against a drone boat if they can keep their engagement range at the edge of optimal range. He said since the Nergal and a Armageddon were comparable in prices, we’d expect the Nergal to perform better in situations where the entropic disintegrator is superior and the Armageddon to perform better when neut pressure is important. Seems logical.
Then he showed me some killmails he got where he warped to 0 on friendly barge being attacked by an Armageddon that was bascially on top of said barge. His Caracal, Moa, Stabber, and Nergal fits seem reasonable to me.
The 3 Geddons players he killed (multiple times…) don’t seem to be fit well. One version had a 400mm plate, but enough PG to replace it with a 1600 mm one. Several of them had mixed an active and a buffer tank. None of them had a stasis grappler. One had 3 launchers in the highs, 1 drone range augmenter, and 3 remote armor reppers. I only saw one video, but when my buddy warped to the barge at 0 with a railgun Ferox to save the barge, the Armageddon’s drones just gave up after the barge was blown up and didn’t even aggress the Ferox. One of them tried a mix of a DC, explosive hardener, armor plates, 1 energized multispectirum membrane, 3 trimarks, and 3 reinforced bulkheads. All of the times the Armageddon recalled drones and moved in a straight-line once armor reached 30%, sometimes appearing to align to a stargate, sometimes appearing to align to a planet, sometimes appearing to go to nothing and every time seeming obvious to the fact he can’t slowboat out of scram range.
I asked if he thought he was going in those engagements to win. He said except for the nergal which he expected to win outright, he was actually trying to hold the guy in place for help to arrive. When he was winning, they focused on asking the barge(s) if they had done any drone damage. If yes, then they just did nothing on grid until the Armageddon was almost toast and then they fired on it, if no, then they sat on grid the whole time. In both cases they were prepared to preemptively blow it up if it looked like the tide might turn, but that never happened.
To me it seems that the basic problem was these Armageddons were poorly fit and in the case of the drones which did nothing after killing the barge, the guy probably just gave up. However I considered the possibility that a battleship fit to take on cruisers might not be fit to take on an AF and vice versa…
I proposed this
[Armageddon, Missile with Hardener]
Rapid Heavy Missile Launcher II, Inferno Fury Heavy Missile
Heavy Energy Neutralizer II
Heavy Energy Neutralizer II
Heavy Energy Neutralizer II
Rapid Heavy Missile Launcher II, Inferno Fury Heavy Missile
Small Energy Neutralizer II
Rapid Heavy Missile Launcher II, Inferno Fury Heavy Missile
100MN Afterburner II
Large Compact Pb-Acid Cap Battery
Warp Scrambler II
Heavy Jigoro Enduring Stasis Grappler
Imperial Navy Explosive Armor Hardener
Damage Control II
Multispectrum Energized Membrane II
Federation Navy 1600mm Steel Plates
Federation Navy 1600mm Steel Plates
Federation Navy 1600mm Steel Plates
Reactive Armor Hardener
Large Trimark Armor Pump II
Large Transverse Bulkhead II
Large Thermal Armor Reinforcer II
Curator I x5
Curator I x3
Hammerhead II x5
Hornet II x5
Infiltrator II x5
Vespa II x5
This ought to obliterate any cruiser or smaller that needs cap right?
The only thing that concerned me was that one of the kills that he made had 4 Heavy Nuets and somehow he still beat the Armageddon. He said it was due to his nos, but a small nos shouldn’t have been able to outpace 4 heavy neuts so… I don’t know what happened there?