Back in the days before 2016 when EVE Online wasn’t bloated with coward nullsec carebears who cry and whine about cloak campers because they were too scared to krab when a tiny grey pixel box appeared in local.
Also back in the days when we had developers at CCP who would at least think a little bit about what they are doing and not just throw mud at walls and then forget to look at what sticks and instead go for what falls to the ground because that’s easier to see.
Also back in the days when newly introduced and old group content was actually rewarding, and not a horrifically tedious, cooperation punishing grind-fest riddled with bugs and which their developers think of as a great job.
Also back in the days when there were expansions to get excited about and look forward to instead of meaningless, worthless and outright annoying garbage of this day and age.
Back in the days when there was more fun with less “active gameplay” than there is now with “more active gameplay”.
And obligatory: Back in the days before this topmoba Hillmar got greedy and introduced microtransactions unnecessarily instead of making the subscription more attractive.
Indeed, glad they got rid of that. I really like the dynamic music and play with it on at all times, but it doesn’t make sense to hear spooky wormhole noises or null sec space noises when I’m safely docked up.
Back in the days we had the great old abyssal arenas with the Ikitursa.
Back in the days Privateers existed.
Back in the days Bossdrum made insane pvp videos.
Back in the day when EVE Voice (built-in voice comms) was a thing
Back in the day when the four empires had mining frigates (IIRC they were the Inquisitor, Griffon, Navitas, and Burst) before the introduction of the Venture/Endurance/Prospect
Back in the day when T1 industrials were tiered from smaller-to-bigger (eg. you had an Iteron I/II/III/IV/V) instead of having role-based ones like we have now.
Back in the day before the introduction of war immunity mechanics