That video and bumping are very strange. Wonder what Eve would be like if your ship suffered damage when it bumped or slammed into something?
Mass of course would play a major roll. So in the case of my story in this thread, that poor cruiser would of been destroyed or heavily damaged. As I would of suffered some to little damage in my battleship.
We probably would still see bumping as a mechanic in Eve. Just be way different, as it would be ships with high HP and all the mass and speed that could be added. But Concord would be on you after causing damage in high sec. Make for issues in populated areas too.
Maybe try reading everything I wrote before making arguments that have 0 relevance to the bigger picture.
edit just to make sure: Unless you deaggro right at the beginning of your bastion cycle the timer does not have much of an effect. And the later the moment in your cycle you are the less you notice the 1 minute timer as you have to wait out for your 1 minute timer on offensive modules anyway.
And you don´t go into bastion mode before actually engaging the target.
No it’s not so. The powerful tanking boost is compensated by weapon timer and anti-capacitor warefare mechanics, which is the most powerful EWAR ability nowadays. Therefore, that OP tanking boost you can’t use whenever you want in H-Sec, due to ganking guys like CODE and PIRAT roaming around (but Marauders aren’t trivial ganking targets anyway. I got it on my Orca many t imes without consequencies), and you can’t use in L- and N-Sec because you can be easily blobed while immobilized.
Secondly, what is the most important, Marauders are missing the DPS power in Bastion mode. It’ll be better to cut a bit its tanking by improving its damage. Otherwise it looks a bit useless, because a blinged Rattlesanke has a very high tank value with 1600-2000 DPS power at a half price.
If you give rattler and golem equal fit, no wonder. The golem has a whopping +175% shield boost bonus, if your rattle has enough tank, the golem will have enough +175% tank.
also only noobs consider paper DPS.
plus drone DPS is not instant, or has less range, or they die in the process. yeah it’s fun fielding geckos, it’s less losing them.
Really the bastion modules are very good. You just don’t realize it. The marauders’s application bonus makes it better real DPs in most circumstances - though in some it can be outclassed, eg by a rattler in terms of raw DPS. But it’s not supposed to outclasse everything in every aspect.
An upgrade may be good, but definitely not necessary. IMO the price of the marauders is the issue, not their function.
I agree that giving the marauders a *10 mass while bastion could be interesting. EG for closing WH, or to drift.
I think another possibility would be to make bastion bypass the *0 resists of the polarized guns( with bastion, a marauder would be 30% resists all layers). And/or to make it reduce capacitor recharge (eg by 20%, so an increase of cap production by +25%)
No because you said same fit, so no omni or that would be completely absurd for the golem.
And without omnis the rattler loses a lots of range. and since the golem has an MJD, the rattler has MJD too, so most likely your rattler uses heavy drones from afar
If you want to compare fits, give fits.
I did not want, so I only compared some stats in my previous post.
IDK, mate. Americans made many decent technologies and landed on the Moon back in the days. Also, americans are formed from immigrants from all around the world during the last 300-400 years. Todays America has its pos and cons. I heard about big issues with social life, economical crimes and credit problems there and never heard about issues in physics knowledge overall.
Cinematography has nothing common with entire country. Hollywood or Bollywood are the same beings. Here’s an example with crazy Bollywood issues in cinematography.
This mad movie brough my attention and I found a translated version of it to understand better the origin of this madness. Well, the main hero was arrested for ticketless travel and he decided to escape from police. As a result, he destroyed half the city. At the 1:20 minute of the video, the police tied his hands with ropes and decided to smash his dull head against a pole with the help of horses. And guess … he framed his balls!
Ah, another one. Chuck Noriss and Newton, Hold my Beer!
What happened several decades ago does not matter in regards to current generations.
99.99999999% of USAmericans had literally absolutely nothing to do with any technological advances, including the moon landing, whatsoever.
I don’t actually watch hollywood movies anymore. Or TV. Rarely netflix via a friends account. I’ve seen some clips of suggested bollywood movies and actually found this Bud Spencer/Chuck Norris clone … it was actually hilarious!
no, same fit, that is the same modules.
“I killed him three times in the same thing, I thik he’s a bot” => implies the same exact fitting.
Again, if you want to compare fits give a very precise example. Otherwise what you wrote and what I read are two different things and there is no communication.
Probably, but it would make more sense then the weird bumper cars thing we got now. Would just need a solution for populated areas so we dont lose ships the moment you undock.
Was my thread not obvious enough? Not a anti bumping thread, just a question to the community about whether the stationary effect of the bastion mod should have bump immunity or reduced effect from bumping. As an anchor effect would make sense, well at least to me.
As bumping seems to be a major mechanic of PvP, some have pointed out it would probably make marauders to overpowered in PvP. I get the point, but think it’s still debatable. As they are stuck in position, or bumped and cant move after, it potentially gives an attacking ship a chance to escape by pulling out of range. Marauders dont have that option as open till they can turn off bastion mod. On top of that a weapons timer.
This is already part of the game. Your ship is invulnerable and even un-interactable (meaning you can’t bump your ship) for approximately 30 seconds after you undock.
Issue a command, like “Align” or “Warp” will break this invulnerability and render your ship susceptible to bumping. But this is why a good number of people utilize Insta-Undock bookmarks to warp away from the cluster of ships. This works because you undock in rough conical direction away from the undock at maximum velocity, meaning you can enter into warp instantly and avoid colliding into other ships around you.
And as most of us has said, this would serve no real purpose other than to, hypothetically, prevent Marauder from getting bumped away from his MTU and having it get killed.
I don’t see why the Marauder needs to be unbumpable for this to happen. Is there a compelling reason why the Maruader needs to be unbumpable specifically?