Bastions of War

I don’t even think the damage lock is as bad as people think. The Kronos is damage locked, so is the Vargur (yeah you could use the other ammo types but you loose so much DPS compared to using Hail and Barrage which are damage locked). The only weapon systems which can truly respond to different damage requirements is, firstly, missiles, and secondly, drones (drones less than missiles because they are affected by speed, optimal, tracking etc modifiers based on their racial damage type - its not like a flight of Garde II’s will do 500 DPS at 80km, where Curators will.

Can you numbskulls just put a cap battery on it and stop complaining. It’s really not that bad you just have to know how to fit a ship ON YOUR OWN instead of having someone hold your hand and fit it for you.

The issue is that the other three don’t have to refit; players can proceed with the same fit as before with a flat out significant buff.

Frankly, having flown it, I don’t mind it too much. I changed an aux pump for a semiconductor and swapped the tracking enhancer on my fit for a cap relay and I am only down 20% of my old cap time with LAR going full steam (gone from 3m42 to 3m), an have lost around 4% stability without the LAR going. The relative loss in damage and tank is negligible because of the extra firepower.

Another option would be to fit a cap booster instead of a cap battery and you have all the cap you need.

Marauders have more than enough cargo space to bring those along, and with that kind of firpower you most likely don´t stay and wait for an MTU to slowly pull in wrecks anyway, so it´s not like you need the space to pick up loot.

Maybe we will see a revival for the noctis with this buff :).

Unfortunately it is. The majority of NPC’s have kinetic as either their lowest resist or second lowest.

Hybrid damage is pretty well balanced for ratting and Vargurs can obviously change on the fly and still do thousands of dps.

But lasers are very very bad against angels and some mordus/caldari targets. When I was play testing on SiSi i got a faction story line mission against caldari and the battleships and elite cruisers had 90% EM resist.

Where you run missions can make the Paladin impractical. But it’s not because of it’s cap, which was more than fine.

Yes paladin only has em and thermal, and now worst cap of all marauders.
This makes other marauders one time better, paladin is worst now.

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I’m assuming you use marauders outside of missions then?

Cause it has more than enough cap for hi-sec mossions.

Paladin has best dps at range with out flight time, go load up pyfa.

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or he can just put in a 6% cap regen hardwiring implant in his 6 slot or a 6% cap pool hardwiring implant in his 8 slot.

My Vargur/Mach PVE clones and my Paladin/NM PVE clones both have that 6% cap pool one in slot 8, it’s a great implant. Good for logi’ing, too.

Edited to add:
BTW, to all those complaining about the Paladin’s capacitor ITT… specify if you’re using mega pulse lasers or tachyon beam lasers, please. I’ve had no problem with my Pallies and MPL IIs since the patch day. I have not tried Tacyhon Pally in years, however. (I should also note I have no prop mod, so… perhaps the MWDs are behind the issue some are having as well… but I do local and/or remote rep with mine, so… eh, cap tradeoffs)

But I believe despite firing slower, Tachs do need more cap, so perhaps that’s the issue? Switch to MPL Pallies, guys, Conflag (+15% AND +100% DPS bonuses in the past 12 months? yes pls!), Navy Multifreq, and Scorch are your friends with that range bonus from bastion!

It doesn’t really matter as it’s about the relative buff between the marauders. The ones that don’t use cap for their weapons got a straight up buff, the one that uses the most cap for its weapons got the smallest buff.

The fact that they changed one of the normal traits, total cap increase, for one to counter the rof change means that there’s a net los of cap and cap recharge. Would that one be OP before then that would be fine but that is obviously not the case.

Yeah, I get that. But I’ve only flown the Pally since the change and I’m just trying to provide one (more… I think I did see 1 or 2 others saying something similar to what I’m saying) anecdote of “eh, my cap is fine” to counter the… half a dozen or more complaining of the cap bonus changes not being sufficient.

I have simulated but haven’t actually flown the Kronos/Vargur/Golem since the change, but yes, I’d imagine they were overall buffed more by this than the Pally was. Ah well. Pally still freakin’ rocks. ;D

The changes turned my Hanger Queens into money machines. Thank you, CCP.

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Good luck with best dps:


90% to em resists.

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Hint: sleepers have omni resists.

Hint: So does concord:
concord

All that matters is its current performance vs its competitors, and it still outshines all 3 except for that damage profile. But that isn’t changing, nor can it be made up for by playing with the paladins cap.

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