No I said I understand the industry gameplay because I build a lot of stuff. I said nothing about the market, which is unrelated. Also I’m not sure why you even bring this up. Op was complaining about mining and not about industry gameplay.
He told us that he was all over minmatar space and found no ore, which I highly doubt. He did not respond to my second suggestion to attack and block the NPC miners.
No I said I had been all over Minmatar space and found system that were spawned at 50% or less. Most of the belts are about 30% or less. As for attacking to run off NPC miner, this is done regularly (when I am logged in and in the same system as NPC miners) but the NPC miner are back inside of 15-20 minutes.
I don’t kill them now because I don’t want to take a negative standing hit any more for the poor pay outs. That is how I know they come back in 10-20 minutes after you run them off. Heck you don’t have to shoot them, just hit them with a target painter and they run. That only applies to the normal high sec NPC miners, the Blood Raider NPC miners call in the fleet the second you warp to the belt.
While I got into Eve understanding that a LOT of PvP goes on, this game is so much more then PvP. The unlimited PvP is what is holding this game back and drives newer players from it but is another post within itself. The game maybe PvP but Eve would stop if someone was not mining or building!
These are PvP activities. When you mine you compete with others for raw materials, when you build stuff you either sell it on the market, the biggest PvP area in the game; or you use it yourself, removing the opportunity for another to sell you one via the market.
Every activity in Eve is designed to put you in conflict with others or to provide the opportunity for others to get into conflict with you.
Ok look man do we really have to spell it out here?
Then use an alt. There are 3 character slots on each account. Create a new character dedicated to NPC miner ganking. He only needs some basic t1 ship skills anyway. You can loot later with your main completely risk free.
You don’t just run them off, you kill their ships all except one. Or you kill their haulers which should drop the nice loot and AFAIK that will stop them from mining once they are full.
Then scan them down first in a cloacked ship and warp directly onto their faces and kill the ship before they lock and kill you.
Well thanks for the suggestions. I have no alts and will not make an alt to play this game. While the suggestion would bring in another play style, I am not interested in that style of play at all.
Thank you for your reply but none of suggestions have to do with how CCP can fix the issue in the first post. All the friends I started this game with and many that I have made in game have left because of the known player/game issues. This post is not about crying it was a feedback/suggestion to have a screwed up mechanic addressed. You play the game your way and I will play it my way. The game is supposed to be a sandbox that promotes many play style but it is not. If you would like to converse with me PM me, please don’t use the post unless it has to do with the original post.
Looks like you are beyond help then. I hope you don’t have the illusion CCP will change the game just because you are not willing to even try one of the many thing people suggested you could do to solve the problem with ingame tools. And no you are not entitled to get as many free ore as you want without at least investing some super minimal effort. It’s not like this is even a challenge… WTF
I have come to the conclusion that if you removed the posts that try to convince people to “move to nullsec” that these forums would be significantly smaller.
Pretty bad end game content has to be “convinced” to do because of how horrible it is perceived by the general community.
Perhaps fixing the problems that give the perception of horribleness before advertising your horribleness everywhere.
Insert random post of major Null corp CEO telling their members how trash they are in a major Null battle where players spend hours doing nothing but playing in 1/5 speed.
How tantalizing.
In reference to the absolutely insatiable and indefatigable NPC mining fleets and the unholy response fleets that come to their aid scattered throughout virtually every system in the game, it’s a cancer.
As a paying subscriber concerned over the instability of the server of late, does anyone here have any idea what the server load is to operate this NPC orgy? It couldn’t be minimal, I mean they bot without ceasing and react to external stimuli probably millions of times each day, this is bound to have a detrimental effect on server performance.
If the dog won’t hunt, we’ll pass it off and find another.
On a side note, LIVING in high sec is literally like intentionally binding your hands behind your back and running down a spiral staircase wearing a blindfold with a pack of hyenas chasing you…naked even.
NPC mining fleets are more of an annoyance these days. Even in NPC null sec,you’ll see systems with stripped belts. Null sec! You’d think the ores would be better and abundant in null.