As it seems now, the composition of defensive fleet depends on amount of offensive modules in highslots. Since all the rattlesnakes only had cap and shield transfer modules in high, we saw just 4 omens defending the base (which to me sounds quite ridiculous).
Same thing was true for VNI - it had no turrets or missile launchers in highs, and was repping the drones to prevent 4 cruisers defending the base from focusing on drones (as it seems now, the defensive fleet prioritizes logists over everything else).
I’m pretty sure the defense of the FOB should be smarter than that.
Let me repeat - in both cases (3xRattlesnakes and 1xVNI) the defensive fleet consisted of 4 omens producing negligible amount of damage. Drones were ignored by defenses in both cases.
Edited to add examples:
Earlier the same day
- Rattlesnake with full set of cruise missiles brought spawn of 12 battleships and 15 cruisers
- Caracal with usual fit brought spawn of 3 battleships and about 5 cruisers
- 3 rattlesnakes with cap transfers and shield transfers but no missiles brought spawn of 4 cruisers
This does not look right to me, at all. I’m all for making sure people can take on those structures, but now they just aren’t challenging. Any single ship that can fit drones and tank about 300dps under serious cap pressure can kill those FOBs. I didn’t check, but it seems that any drone ship + couple t1 logis will do the trick as well. Or is it working as intended?