I did the Blood Raider ones only, they are doable, but it needs a fleet.
Before the resistance nerf I used to run these with a Leshak and a Nestor. I found that they tended to go after the Nestor more than the Leshak. I would not destroy the fleet, just tank it and shoot the FOB.
As I had only two accounts I had to be really careful because of the possibility of a double spawn with the Diamond hauler coming back to the FOB and spawning its defence fleet. The hauler out in the belts is something that you must locate so you can get a reaction fleet to chase something fast. I found the BS fleet that spawns to defend the FOB easy to deal with from the Blood Raiders, but the cruiser fleet could overwhelm my tanks and if they spawned I would align out, hit mjd when both were up to speed and then warp, screw that up you are dead.
My fits were cap regeneration focussed because of the FOB neut which ran out of cap after a bit. The MJD is really important, as I said align to safe hit MJD and warp to safe before they can point you again.
Fit resistance profile for Blood Raiders obviously, you have to go as high resistance as you can and you need a lot of remote repping power.
Removing the rats that can point you is really important if you can.
I have debated doing them again with a group. Spider tanking Leshak’s and Domi’s work rather well. I thought it was interesting content in terms of running logi.
There is a nice bounty payment that is shared with the fleet, I think it scales with the fleet size up to a point, four participants I think, maybe more, it has been a while since I ran them. You get some structure mods and may get faction structure module BPC’s, mostly Blood Raider neuts.