NOTE: I said bring back, not FORCE IT ON EVERYONE like last time.
Sometimes I’m in station spinning my ship while I’m trading, manufacturing, whatever that doesn’t require me to be out in space. I would like the option to switch over to Captain’s quarters for some immersion and to check out the snappy new duds I just purchased. I’d like a desk with all the amenities of holographic data including but not limited to Trade and such.
Oh, and also a toilet. Seems Devs always leave that part out for some reason. I don’t like going in my pod.
When they didn’t force it on everyone, it was barely used (for good reason since there’s no gameplay content with the feature.) It was shelved because the code maintenance was too costly for what it provided.
When they forced it on everyone, I recall you didn’t have the option to switch back to the default ship spinning screen. You HAD to use the CQ which pissed everyone off.
As for “code maintenance,” the old “don’t waste the dev’s time” argument doesn’t fly. Dev’s time is made up of coding and maintenance. That is what they are paid for.
True, and then the following expansion they made it optional and added the ship spinning counter.
CCP still has limited resources. I don’t know the details in this particular instance, but sometimes when you update the code base, it causes things to break. I suspect this was one of those situations. If they didn’t have to invest any resources into making it work, they’d have just left it in the game (like they did for a few years after making it optional.) But it was finally taken out.
All that said, with vanguard coming, I suspect you’ll see Captain’s Quarters back in some version in the future, most likely after they’ve fleshed out a station environment so there’s actual content for the feature.
And that is when businesses start to fall, when they forget who pays the bills.
You mean like character clothing and ship skins?
Their income is not just from subs. CCP has learned to monetize many aspects of the game, like skills for example.
Why did they remove it? Because it was part of a bad setup/release and it left a bad taste in everyone’s mouth. Because they released it prematurely without thinking it through. At that time CCP was just trying to meet release dates regardless of whether their stuff worked or not. I recall the Jita insurrection during that times as well as a mass exodus to that other EVE clone game with robots (I forget the name).
A smart developer would return CQ and monetize it. Make it what other games call “player housing.” Want an expansion, more features, more rooms. Just pay up $$$.
Want a built in simulator room to test your rig? Pay up $$$. A Corp board meeting room? Pay up $$$
not you xD they simply dont care about single individuums … and the majority of eve player dont care abotu the CQ either …
its not useless ! you can show other ppl what you have … CQ is for everyone the same and you cant do anything with it!
and what did they could sell ? the CQ itself ? doesnt make sense …
and almost nobody cares as they removed it xD and the 0,1% of player who still liked it are just irelevant !
useless stuff … you want player housing ? then play a game which has this feature ! eve dont need this … eve is not a game for the characters → its a game for the ships youre flying …
maybe you need to play SIMS oO its sounds you like it ! but dont bring the SIMS to eve … no need ! no usage ! and CCP already removed the CQ and they made their choice !
There are many programming jobs that require new people to go over archaic code. One insurance company that I know of still uses COBOL. It requires it’s new programmers to be fluent in it. It’s nothing new in the business and again, what they get paid for.
As for unintended stuff. Bugs will always be there. It’s part of coding.