Broken Pirating and Ganking with no Counter

its the best game design since they implemented it !

the best way to get nice salty tears out of these HS carbears :wink:

When CCP inevitably sets out to fix high sec ganking they will do it in a way that makes things worse or leaves much to be desired. This is the reason of most people who resist new and old ideas and issues. They dont trust CCP to handle them. kek

Ccp has stated multiple times ganking isnt going away

Even in high sec?

That is ganking yes.

Outside of high sec its not considered ganking

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Its good to make that clear. But why is it good to have ganking?

Ship destruction is good for the game. Stimulates economy and prevents stagnation

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The opposite is the case. Ganking stagnates the game and prevents the economy from working optimally the more of it there is.

you have no idea how this game works xD
how can this be good if ppl dont die anymore ? how can this be stagnation … im very interesting about your definition !

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Just guessing here but maybe he thinks if there was no ganking then there were no interruptions to the production chains meaning everything would go optimal and the only time losses were expected is when him or his customers (may them be corp / alliance mates or others) lose ships in wars (corp / alliance or factional) or other kinds of regular (non-ganking related) PvP.

But even then not sure why ganking is such an issue tbh it is just a bit of additional attention and slight cut into the optimal production line unless someone constantly fails to secure their stuff. It is just a slight random factor which completely fits a game (and how things go in general) which has other random factors as well so no major difference in my opinion.

Maybe just a naive idea but even miners / manufacturers / “farmers” should welcome a little variation / chaos / randomness, otherwise their game will become a farmville clone or a production chain simulator without any outside factors. Sounds kinda boring.

Though I guess maybe that’s what they prefer, some sort of AFK gameplay? Why even play a game then, especially an MMO, especially with pew pew. :thinking:

Eh whatever. :stuck_out_tongue: I have the sense the two sides will never truly understand eachother. :upside_down_face:

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Sounds like “deploy your drones and have your ishtar orbit a MTU in a haven while watching netflix”.

bah i missed this dam it ! fire torps !

FYI: that’s one of Wesfahrn’s alts if you weren’t already aware.

I agree, it is too easy and i am not only talking freigther, JF or DST.

As an example … why is it not criminal, only suspect, behavior to steal from cans and wrecks?? This is one of the mechanics the gankers use. Back in the days, as i remember, it was criminal behavior, not only suspect. It should be equal to shooting the pilot who owns the can or wreck.

Recently a ganking alliance, an i think tey are still doing this, locked down ice mining in a region, by suicide ganking all other miners, than their own, stealing ice from jetcan miners without any conceqence. You will probably call me stupid for jetcan mining and i will ask you, why should this not be possible. If the game should reflect real life to some extend, stealing would not ne a suspect behavior for 15 minuttes :rofl: … hillarious.

And it is very interesting to observe the way people communicate/answer to these posts of concern. Always negative, putting down the person, being personal and somewhat aggressive. Most likely from people ganking, that don’t want to see their easy income being nerfed :wink:

If you like pew pew, why not go to LS NS systems?? … oh might be because it is much more difficult, because people can and will fight back :wink:

I will NOT answer this post, because i know the reaction … the typical troll and bully mentallity and i won’t waste my time on that kind of behavior

Fly safe

because its not an agressive action against your ship ! very simple !

this was NEVER criminal xD

if they take “your” ice out of your jetcan and they dont need to fear any consequenzes then 2 things happend :

  1. you failed because you are jetcan mine !
  2. you fail aswell to shoot them because they take your stuff and get suspect !

yes yetcan mining is stupid because of the reason other ppl can take your stuff !
but its still possible xD if you do it then youre proving that its possible ! but it has one possible consequenze → you maybe lose your ore / ice and this means your time was wasted !

this is the most stupif stuff i read on a forum of a game …
ITS A GAME AND NOT RL ! so … a game is never reflecting RL ! if you think it should then maybe you have other problems then someone is taking your ice out of your jetcan !
and tell me one good reason why this non agressive action should result in a criminal timer ? oO

so telling you facts is attacking you personaly ? oO interesting point of view

btw … i´m not a ganker but i defend ganking ! do you know why ? because its the only risk in HS you have to fear ! and its extremly easy to avoid ganking ! but almost everyone who´s crying about ganking is just to lazy to adapt !

who´s telling you that they dont have their mains in LS / NS / WH ?

So you basically assume that anyone who disagrees with you is a troll?
this rather implies the fact that you can’t handle criticism and prefer to use the dead argument that everyone else is just trolling and attacking you personally just because they objectively show why your point of view is wrong!

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No i am not assuming anything, i look at the responses and how many of the responses are phrased, calling people stupid and worse. That is not necessary to have a discussion about game mechanics, i don’t see the purpose anyway other than trolling. And again i don’t take anything said here personal, but interessingly observe how the responses often correlates to the behavior ingame.

Well some of their answers indicates they are not

BS, all of the things done in eve, can be related to RL.

Stealing → RL
War → RL
Conflict → RL
Community → RL
Bad behavior → RL
Trolling → RL
Scamming – RL
Industry – > RL
Corporations → RL
Alliances – > RL
Violence – > RL

Anything else :man_shrugging:t3:

Attacking me personally :rofl: … that is your assumption

I said “most likely”, not all. You are actually speaking with some respect and pointing out your disaggreement and that i can respect.

Fine, that is a gameplay, that invite stealing as the mechanics are now. So let’s change that and bring out the Porpoise or Orca, that should change things …, yes.

Nah, that’s just another juicy target and will be blapped just as mining ships will.

Oh, so only aggression is invalid … i see, you steal and is only suspect, makes perfect sense. Strange mechanics in my view and you are welcome to disagree.

You keep focusing on the details and not my overall point, that Suicide ganking is too easy.

But i see it is pointless to have this oppinion :man_shrugging:t3:

Maybe i will go into the ganking bussiness and gank the gankers :wink:

This is the foundation of you falling for a logical fallacy, coined The Ludic Fallacy in The Black Swan. The fallacy itself is about the nature of randomness but it applies here, but requires some elaboration.

The Ludic Fallacy is fundamentally about the role of uncertainty and randomness in simulations and games being incongruent with reality. The the probabilistic outcomes in a simulation and game does not have the same weights of risks and rewards as in reality, and are subject to limitations of the simulation and game. Therefore, comparisons and conclusions about behaviors of individuals and populations of people based in simulations and games is not comparable to reality. It is a kind of Inductive Fallacy.

The person who coined it also extended it to other real-world simulations. Simluated fighting (eg MMA, Boxing, etc) versus real fighting (eg on the street) as an example: someone who is trained in simulation and used to artificial constraints (eg “dont kick in the groin”) is going to be disadvantaged comapred to someone of equal fighting experience fighting on the street (who may be concealing a knife and has no hesitation to groin-kick).

So it is a fallacy to make all sorts of implications and connotations about people’s real world behaviors based on their behavior in Eve Online and – crucially – it is a logical error to use “conform to reality” as a reason to change the game’s rules. Which you keep repeatedly doing.

Think you missed this part of the statement … but some truth to your statement though.

There is still real persons behind the Virtual character in the game and many have use considerable time and effort to get where they are, just to see those things being blown up, because of some mechanics they cannot defend against … and don’t start with all the lame methods to counter ganking please, most of them doesn’t work or limit your gameplay extensively.

And i beg to differ, that the game aka simulation is random … it is based on predictable algorithms and any randomness is based on the Real Life person behind the simulated character in game. Those actions/reactions are based on that real life persons personality, mental state and world view in game and in real life.

So the person who has been fighting on the street and maybe been in situations in Real Life, where rules have been broken or disregarded, will most likely behave the same way in game. But in the simulation, you have more control, to regulate that behavior than in real life, even though to some extend, in real life, you have means and permission to protect yourself against that behavior, with sometimes longtime consequences for your actions.

I don’t have much more to add, I just disagree with almost everything you said. And that’s OK, I’m not aiming to convince you otherwise.

only because its called the same does not mean its related to RL ! its still a game and if you think it should be handled like RL its just wrong ! if you would handle all the actions like RL then you never could “steal” anything or something else because you get imprisoned for a long time … and its stupid for a game mechanic to imprison a player that he cant play anymore xD

so game is game and RL is RL ! 2 completly different things !

could you quote som of the answeres youre speaking to ? that i possible agree with you or show thats not the case ?

most ppl dont calle the people stupid ! they say their ideas they present to “upgrade” the game are stupid ! thats a very big difference …
and mostly its just the truth ! you always need to think about all the details of this game and not only about the details youre part of ! and i´m pretty sure, no player can think about ALL the details ! still a CCP dev cant think about ALL the details because its a very complex game and almost everything influences other stuff you never would though !

also an interesting point of view xD most of my posts are called trolling and personal attacking only because i figured out why the post i answered is a very bad post ! they never would though i´m “speaking with some respect” xD

yes it is mechanic and no it not should be changed ! then almost everything will be a criminal act and result in losing your ship against NPC`s !

and no … if you bring out an orca or porpoise it is not going to die if you know how to fit it ! sure … if it has a lot of bling stuff to push your mining output out of your orca then it maybe goes “BOOM” but if yore smart and use good tank on it then its never getting blown up !

and btw … whats wrong with unloading your mining ship into a station or citadell ? i know you will lose 2-3 min of mining time but nobody can steal your ore / ice ! but thats another consequenz of another decision ! and every decision has consequenzes ! thats eve … a game full of possibilitys, full of decisions, and full of consequenzes !

nothing is invalid ! if he shots you then its valid ! if he steals your ice then its calid ! different things … one is an action which maybe costs YOUR ship and the other is just a time waste because of your choice to drop your time ( yes the ore / ice you mined is at this point just time until you reprocess or sell it )

so your focus point is that ganking is to easy ? so tell me why ? maybe its to easy because they dont ned to search for good targets because their targets come to them like in uedama ?

btw … it is also to easy to avoid ganking but ppl decide not to choose THIS option and then getting ganked !

tell me whats the easiest and best way to have less ganking ?

  1. ban all gankers or have heavy restrictions on ganking ?
  2. teach everyone how easy it is to avoid ganking by not being lazy ?

and no ! your opinion is not pointless because it generates a debate and maybe, someday, someone will bring a realy good fact why ganking needs to be restricted or banned ! but for me, this discussion is more of an information to everyone that ganking can be easy be avoided !
some dudes are just extremly ignorant and say : “no we dont want this … i want to haul ALL of my stuff in my untanked ibis with autopilot” and “all the gankers are psycopaths” but nobody can help such players.

they are just stuck with their fanatic idea …

finaly just 2 cents to this :
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its not broken → it works as intented !
and the easiest counter to ganking is not be a target ! if youre not a target for ganker you dont get ganked and you dont need a counter :wink:

sorry … but its still only a game !
if youre mad that you lose stuff you easy could safed ? then you need to be mad to yourself !
if youre mad because someone decide youre a good target ? then you need to be mad to yourslf !

yes, if youre at this point that the gank is going to happen then its to late to defend yourself ! but you have so many choices before the gank happend and you failed most of them !

  1. dont check local
  2. dont check d-scan
  3. no tank ship
  4. expensive modules fitted
  5. expensive cargo
  6. autopiloting
  7. general lazyness

yes, sometimes a gank happens not because its worth to gank this dude … its just the tears they can collect :slight_smile: and this is reason enough but if you are aware of your sourroundings then this never happen !

its possible to counter ganking but it takes way more effort then you could have if you just avoid ganking !

no … thats absolutley wrong ! you imply that ever ganker is a psycopath only because he shots harmless freighter and miner !
but then every PvP player is a psycopath because everyone will shot harmless freighter and miner if they can get them !

the reson why ppl doing stuff is because they are allowed to do it and they know its a game and nobody is getting hurt ! and if youre getting hurt its not their fault because its a game and youre feelings are to strong to the pixels !

btw … i´m completly against any agression, someone will say i´m a pacifist in RL ! but ingame everyone i can attack legaly ingame i will attack legaly ingame ! not in HS i´m to lazy to buy new ganking ships xD

the point is … its a stupid statement if you say :

i could write exactly the same words and the quote before … but i dont … i have anything else to say :wink:

how about all the Counter Strike players ?
how about all the Modern Warfare players ?
how about all the pubg players ?
how about all the “insert your favorite shooter game” players ?

your words imply they are all RL murderers ! oO and thats just a stupid assumption …
they are nothing else then eve PvP players ( PvP includes HS suizide ganking ) they are “killing” virtuel pixels of other players !