I doubt that will be a factor at all. Coordinating with someone to create a transaction using a third-party service and then execute the trade in game is going to be way more hassle than it’s worth. The vast majority of players will deal with the in game market, even if it theoretically might not be the best price. Out of game deals will continue to be a very rare exception to the rule.
Like Red Frog’s out-of-game courier contract system?
The last proposition is bad because randomness. It is the reason why I hate games like Heartstone and similar, luck is not in my side in general. EVE is a game of reflection and effort so if the margin is low, it shouldn’t be cancelled because dices.
Still, the first two ones are great IMO.
You know I like to think better of people but this is Eve and other games looking at you ( Blizzard North) it has and still does happen.
There is no rule against it, so why do you think it is bad?
Get off yours high horse’s and get some respect for your players really game over for EVE with all this assery and game mods. Make EvE the way it was fun not a downer you must only listen to the office staff and think yea I want to make this nothing like RL lets put in a mandatory tick so it’s nothing like real economices and plus for the guys having a hard time selling carriers or larger give them a secondary tax to take the isk right out of there pockets from the get go. What I’m getting is don’t mine to make isk from the last update and this one is like if you do build something and are having a hard time selling don’t worry we the CCP cult have a plan to take any hope of isk you have. Total BS in my mind.
I’ll take your stuff, btw. Just contract it to me, no questions asked.
Naw I will just store it all again for a year and try again loss enough subs they might smarten up the are already down 20K in active online over the last few years its slowing.
see 2012 to 2014 50K daily thats alot more then the 20-30K of todays die hards. But thank for proving my point.
Please show me any other MMORPG that’s gone counter to that trend other than World of Warcraft, which is an exception and not the rule.
What does that have to do with my main topic of CCP messing with the game? I don’t care who has the most what I care about is keeping the ones we got vs CCP taking from pockets.
All of this comes from an order matching system that assumes that the lowest sell or highest buy will always be the default choice. This then requires those who are looking to acquire goods to always have the highest buy, and those looking to sell always have the lowest sell. This causes the behavior that you’re trying to add negative feedback too. Rather than add negatives, why not address the primary assumption about the order matching system? Possibly there could be some randomness in the bid/ask system?
Buys or sells that are out of the market price range stay on for too long and lock up capital and goods for longer periods. If you want to increase velocity, reduce total time orders can stay on the market.
Eh, I wouldn’t bother arguing – he’s picked up the goal posts and has left the field…
Prediction: September 1, 2020
Market liquidity has dried up, orders and trading volume way down causing stale markets, especially outside Jita and Amarr. Any high sec market outside these two hubs will have dried up and died on the vine.
Correct Tater hence the comment when you live in a place that has to much tax or a pricing enforcement in RL the markets die and only the massive corps that can overcome the taxes and subpar pay to workers survive.
My old corp CEO asked this question to a CCP dev at a fan fest a few years go, she responded that this kind of mechanic would be less likely to be implemented. At the time, the interest was in being able to identify who it was that put up scam orders, like adaptive invulns for 1 billion, or selling a plex for the cost of 500 in the hope of getting some early scams.
Agreed, I wish margin trading had stayed, but its hard to separate those who use it honestly against those who do not.
Is it really that bad if fewer people just sit in stations doing market PvP when they could be out enjoying systems outside of Jita?
That actually makes more sense. I guess the %50 base amount is something that CCP wants be able to use as a lever further on down the track.
Can’t hurt any more than blackout did.
I know, and when I filled a petition to the GM’s I got the ‘this is a valid game mechanic’ form letter response.
I think the article was pretty clear that it will punish %5 of the trading population, and those %5 will likely go broke if they don’t stop.
Miners/Manufactures are already selling below cost, since there seems to be a mentality that asteroids are free. If you aren’t selling things at a price that recoups your game time in plex, your underselling, its that simple.
This makes a lot of sense. It switches from a constant trading floor of screaming and yelling back and forth, and more towards grabbing a number and waiting in line.
You could always put up a contract?
A disclaimer? Like a warning sign not to pee into pool actually stops it from happening?
You could just go back to running incursions?
Not when they use it to teleport out because their interceptor scout says there is a massive gate camp waiting for them ahead.
Oh, but is so much easier to just sit in Jita and using high-frequency-trading style shenanigans to make money!
Margin trading in real life results in some pretty serious repercussions if you are called and everything is underwater. In Eve the scammer gets off unpunished, its doubtful the scamming would have been as prevalent if it resulted in the locking of assets and negative wallet balances, or loss of some kind of security.
Yes, but not according to CCP. Will I get my ISK back? Lol.
The fewer folk sitting in Jita the better.
Please, since that will force CCP to fix that toxicity too.
Because the IGB was removed ages ago.
Until EVE gets DDOS’d again and you can’t log in and all of your stuff gets blown up because of your inablity to be active?
Sadly the days of the Ishtar were preferable to the super blobs of today.
This, if only to see if there is a market for ‘conflict free’ materials.
Because that would probably red flag all their trades.
Yup. Take a number and get in line.
If its too hot in front of the abacus, get out of the Jita?
Five corporations responsible for the majority of high security wars with a 100:1 K/D ratio
Cyno’s on every ship during blackout
Margin Trading Scam
Moon Goo POS Gravy Train
Sometime progress needs sacrifice.
The trend in the game design touches all apects of the game, not just this. So that was more about overall approach to game design.
Nooo … You’re a bot, and you know it. LOL. why give a standard 50% discount? That is like a sale at the mall. If you give it everyone or standardize it, you might as well just price it for less. And then give the proverbial Eve 5% skill bonus onto that?. Anyway… I guess those drunken market order scams will get murdered by this. So that’s good…….
RIP Market PVP. With over 250k transactions in a year, market pvp has been a core element to what makes EVE fun for me. With these changes, this play style will be pointless. I am not quitting, I will adapt, but I am skeptical that these changes will have the desired outcome.
After ~10 updates on both sides (bid for materials, offering finished items), nearly all manufactured items will be unprofitable to produce and list for offer under these changes.
For spread arbitrage, the bid / offer spread will widen to reflect the approximate tax friction, this relationship will be unique to every item. Quantitatively understanding the impact of a non-trivial transaction tax will be left to only a few properly trained individuals with sophisticated 3rd party tools, which I suspect is not a game-play goal set out by the dev team. Being good at math as always been an advantage in EVE market game play, but to solve the transaction tax relationship will require fairly challenging model building (hello abyssal item valuation).
Swing trading will get a boost; however, few humans love waiting around for months to get any action.
Fun will shift from player to player interaction, to player + ESI / Statistics. I prefer trader rage mails over spreadsheets.
Combine update tax with no margin trading mechanic, where is the incentive to provide liquidity? Players will be far better off just direct buying and selling.
Market bots will not give a ■■■■. One more math problem to solve, some new automation rules to write, then back to business as usual. Many small orders will be preferred, creating a micromanagement requirement best suited for automation. Small scale is advantageous as large scale liquidity might be hard to find, this is a boon for bots as automation makes it easy to have 10 small time trade bots versus 1 tycoon.
For real humans, it is the large scale capital movement that provides a competitive advantage and these changes could destroy that. If this patch is intended to bring fun to the market pew pew community, then drop the 5 min delay to trade order updates and keep everything the same.
EDIT:
The Tick sizing is glorious, I love it. If I had my way, just bring that in and see what happens.