Broker Relations

Are you actively trying to drive people away from the game with all the nerfs to mining, industry and trade?

2 Likes

Sounds very efficient. Maybe take it one step further and do barter?

The point is traders can adapt and continue the “0.01 ISK” war (now in quotes due to ticks) by creating new orders with smaller volume. Everyone who just wants to sell excess stuff will be ■■■■■■. We will all be hoarders.

How to push people to the door.

All in the name of the great war against the machine. The war itself becomes a machine where people may not have a place.

2 Likes

It really has become obvious in the past month or two they want to completely kill off mining industry and trade as a viable playstyle.

It wouldn’t surprise me at all if their end game is to sell ships, ammo, and other items in the New Eden store, removing players from industry completely.

6 Likes

Can we please have a way to avoid the relist fee if we don’t change the price of the market order? There are some items which are fairly expensive that often take longer than 3 months to sell (ie very slow velocity items). There are also people that operate in minor markets where their corporation lives, but the volume traded is extremely low and items take more than 3 months to sell.

I currently “extend” the time of these orders by dropping the price of the order by 0.01 isk for 100 isk broker fee. Perhaps no relist fee if we don’t change the price or maybe you can not collect the relist fee if it has been more than 60-80 days since the order has been modified.

TLDR Please give us a way to keep market orders running for VERY long periods of time if we don’t really want to change the price and are relisting to extend the order lifetime rather than change prices.

2 Likes

@Andre_Vauban
what about setting the maximum time to one year instead ?

2 Likes

:red_circle: :red_circle:

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What makes you think they would ever make any changes that would help players?

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:green_circle: :green_circle: :green_circle:

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:red_circle:

If only that was possible.

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I guess that could work too.

@CCP_Dopamine what about setting the max duration of an order to one year to avoid this issue ? I agree that sometimes we need to let an order go because the market is not worth changing it.

Is it possible ? Did you discuss it ? Is it a stupid idea ?

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Well, CCP has made something very clear, They have absolutely no idea what they are doing.

If the real world market ran by any of the ridiculous rules they are imposing, day traders would be broke. Failure to understand anything about markets and how they work in the real world is an embarrassment when trying to emulate a real world market in-game.

I applaud their attempts at stopping bots, but it is grossly out-weighed by a failed understanding of market mechanics and killing the people that put in the time to trade in the penny game, For them that is the game. Whether you like it or not is a different matter.

CCP FIND ANOTHER WAY TO STOP BOTTING. (and read a book on the markets…)

15 Likes

Their intent isn’t to stop bots. but to make industry and trade so worthless that players stop doing it.

They don’t have the balls to just outright remove industry and trade as a playstyle so they are killing it off slowly so when there are no more players doing it, they can move everything to micro-transactions in the New Eden store.

5 Likes

The game will still be here. Just you have to learn to play, instead of repeating the same action.

proof ? None. Just plain BS.

It would be wonderful if I could create a contract to borrow an item and replace that item at a later date. This would give us the option to short sell - profit from the drop in price of our selected item. (Short selling). This increases market liquidity.

This is a great change. Thanks CCP.

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And real world market is overrun by bots - the same thing that CCP wants to get rid of.

As a small trader in a backwater region Margin Trading let me punch way above my weight. I feel like removing margin trading will depress low volume regions even further as there is a huge cost associated with buy orders that move slowly (especially when they move in large quantities when they do move) since they tie up isk.

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Ok, first, are you familiar with the Skinner Box concept that all MMOs are based on? The game literally trains you to get rewards by repeating the same action. For example: Missioning. Mining. Exploration. Losing Breachers in Metropolis to Local Is Primary…

It’s not ‘overrun’… they’re what make it work.

1 Like