Burner Mission - Ship advice to solo them including fittings

This has been an amazing guild, im staggered by the improved quality of content on the new forums

Is there a guild out there for this?

Been playing on and off for a few years now, I’ve come back but lacking direction

there is no offical corp or alliance for running missions/burners there are some that exist to help people learn missions and can be fun but you have to be sure that friendly fire is disabled and i cant think of any off the top of my head

mostly people use 1 man corps to avoid the 11% npc corp tax cutting into isk per hour and then chat in missions channel or local

2 Likes

i have a guy that has invited me to doing burners with him because he sees what they are capable of. for the frigate burner as a team is there any 1 frig that can be used for them all?

depends on what he can fly. unified daredevil for both is nice. or the capstable fits from chainsaw, zarek or zekir.

https://forums-archive.eveonline.com/default.aspx?g=posts&m=6885093
https://forums-archive.eveonline.com/topic/514902/

@Chainsaw_Plankton, I was using a modified version of a Harpy for the serp daredevil for a while but recently switched over to use your cap-stable hawk and decided to mess with it a little bit:

[Hawk, * Agent Serpentis Daredevil]
Ballistic Control System II
Ballistic Control System II

Pithi A-Type Small Shield Booster
Upgraded Kinetic Deflection Amplifier I
Republic Fleet Small Cap Battery
Caldari Navy Stasis Webifier
Caldari Navy Stasis Webifier

Rocket Launcher II, Scourge Rage Rocket
Rocket Launcher II, Scourge Rage Rocket
Rocket Launcher II, Scourge Rage Rocket
Rocket Launcher II, Scourge Rage Rocket
200mm AutoCannon II, EMP S

Small Warhead Calefaction Catalyst II
Small Warhead Rigor Catalyst I

Basically, drop the medium C-Type for the small A-Type. While this is a bit more expensive, the reduced cap consumption means you can upgrade 1 battery to RF and drop the other and the rigs. The reduced boost has to be supplemented with some extra resists, but a passive mod is more than enough. If you use a meta with reduced cpu, you can downgrade the CNBCS down to a simple BC2 if you want to (more than) offset some of the other mod costs and still have room to replace the rigs with those from the original hawk fit. The net result is this ship is a cap stable version of the original having to only drop the TP.

As pasted above, it is cap stable at 36%, has a tank of 312 against the daredevil damage profile (154+110=264).

BTW, thanks a ton for all the info, your fits have been great!

1 Like

Not sure if this is new but there seems to be a new hard limit on number of burners per x ammount of time. After declining one/accepting one it doesnt seem like you get another one for quite some time. I declined 50 in a row and not a single burner showed up.

You can try this on test server if you like.

nice, adding the damage rig looks like a good dps boost.

That’s not been the case for me. I think you may have just been unlucky with your pulls. Will start tracking tonight and give some figures in a few days of missions offered.

or maybe the missions pools are constant on a 5-min basis and he was in a pool without burners.

I went to sisi to test burner destinations, but then I realized that I would not get average destinations because those were limited in a limited timeframe. Still had not issue with declining 50s missions for soe and still having burners.

just tested a new fitting for blood base burner made a video showcasing it

fitting below (feel free to tweek/pimp)
(refit 2 tracking enhancers to gyros after sentinals are down)

[Vagabond, blood base ]
Damage Control II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II
Tracking Enhancer II

Pith X-Type Large Shield Booster
Thukker Large Cap Battery
Thukker Large Cap Battery
Adaptive Invulnerability Field II

425mm AutoCannon II, Republic Fleet Phased Plasma M
425mm AutoCannon II, Republic Fleet Phased Plasma M
425mm AutoCannon II, Republic Fleet Phased Plasma M
425mm AutoCannon II, Republic Fleet Phased Plasma M
425mm AutoCannon II, Republic Fleet Phased Plasma M
Small Tractor Beam II

Medium Ancillary Current Router II
Medium Ancillary Current Router II

Hobgoblin I x5

video below

3 Likes

That’s nifty I’ve always wondered about using a gun ship, but never tried it with the two TD sentinels. But watching the video it looked like you weren’t getting TD’d when you showed info on the guns, did they swap to TD the drones!? Makes me think a Deimos might be able to get good completion time with the kin/therm ammo that hits the holes.

Also makes me want to take another look at my cap battery setups that never left EFT.

hmm can you do bases in T3 ?

nope, last I checked t1 bc or t2 cruiser are the upper limit. (possible it’s changed but highly doubt it)

nope deimos wont work not enough range with null to counter the tracking disrupt and cant rely on hope that sents go after ur drones every time (my first run b4 doing that recording i took no drone agro)

also the deimos tank via armor is p a pain due to that explo hole the sents will rip u a new one with
if u pimp it out retardedly then maybe it can with some tracking comps but its not gonna do much better than the vaga pimped

btw base missions t1 battlecruisers t2/faction/t1 cruisers and below not t3 ccp never allowed them coz they are way to overpowered for these (maybe if battleship burners come out)

The recommended gila setup doesn’t even have enough tank to tank the ashimmu alone. Overall most fits would have trouble tanking the whole mission, and almost every fit I’ve seen relies on clearing the sentinels quickly, Makes trying it in a low buffer hac something I’d want to try on the test server first. Definitely interested in more durable fits

@DJB16

if you use 220mm you get better tracking and make room to change rigs to acr 1 and burst aerator 2 which give more dps overall. fits for all lvl V if you offline the tractor beam.

edit.

plus u can swap 2 enhancers with gyrostabs and have roundabout the same tracking as with 425mm.

maybe but remember the tracking disruption from the sents lowers ur falloff aswell
if u wanna try it and post results go for it but im betting 220s will take longer than my fit (i may drop 1 TE for gyro as a perma change after some testing but i still feel 425s are best way to go about it)

also chainsaw my fit with genos (using RF cap bats) and lvl 5 skills can almost perma tank the entire mission but also allows alot of time to kill the first sent b4 it becomes an issue (even without genos)

forgot about the falloff :roll_eyes:
but if i have time i will try it out and report back.

I tried a Cerberus fit from From this post: Blood Base Burner escorts take all 20 from RHML, right? and it also seems pretty safe. first clip took down one sent, needed a reload for the second and heated the invlun + EM hardeners to keep up with damage, and then used the rest of the clip + reload to fury for the ashimmu. Could probably shave off a little time with better reload awareness

5:28 kill time first and last combat logs:
04:51:43 Combat Burner Sentinel misses you completely
04:57:11 Combat 969 to Burner Ashimmu - Scourge Fury Light Missile - Hits

the original fit had 2 cn bcus and a t2 missile guidance enhancer, not really sure what difference that would make, I did refit a t2 bcu for a t2 mge and those volleys did less damage. And they had an alt fit with thukker cap batteries that swaps the PDS for an extra cn BCU.

[Cerberus, Ashimu Republic Fleet]
Power Diagnostic System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Pith X-Type Large Shield Booster
Pith X-Type EM Ward Field
Adaptive Invulnerability Field II
Republic Fleet Large Cap Battery
Republic Fleet Large Cap Battery

Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile

Medium Ancillary Current Router II
Medium Anti-EM Screen Reinforcer II

Hornet I x3
Scourge Fury Light Missile x4214
Caldari Navy Scourge Light Missile x4336