And it was the exact same crappy experience it has always been. Despite a reinforced node, the game was laggy, modules didn’t respond and locked down, locking ships was unresponsive, FPS were down the drain. And this was with not even 4k characters in system. It was, as always, not enjoyable to be there, especially not for over 7 hours.
I don’t expect anything in a big battle. It has always been like that and it will always stay like that.
My point is that this felt just as bad as with 6k characters on grid, despite CCP’s continuous claims that they keep improving the tech, the code and whatnot else. You’d expect to see some of these improvements materialize in actually better performance in big battles, but I have yet to see that in any noticeable way.
Even worse, turning sound of now doesn’t even improve the performance anymore. During the first half of the fight I had sound on and around 1-4 FPS. Then I turned it off and I still only had 1-4 FPS. In the past, when you turned sound off, you got a really noticeable FPS bump into the double digits.