Came back yesterday leaving again today

AFKing in The Forge (!) at the gate (!!) in a T3C (!!!) in a 0.6 system (!!!)

I hereby nominate the OP to “The Dumbest Death Possible” award.

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remember when HED-GP had 200 on gate at all times…

LOL at sweet-heart

sweetheart

–Laughing Gadget

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Yes but still, ganked by just 9 most of which are newer players in fcking thrashers, no sec status penalties none destroyed by concord.

that is fcked up.

Having looked at this group they seem to be two corps and all fly in the forge around Jita ganking and then log off for a while with no penalties. (probably have main accounts elsewhere.

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Why would they not get sec penalties and not get destroyed by CONCORD?

Of course they did, unless you yourself were a suspect/criminal for some reason.

Yes mate, i was only alt tabing to my other account to set an AP by the time I heard my alarm sounds I alt tabbed and was 1 shot away from exploding so I couldn’t even activate a reppor.

The group is two corps, only a couple were -10, the new chars where -2 to -8

I am just annoyed that, none of them were killed by NPCs. Ive been instappoped by NPC police in bigger ships than a cruiser before but these guys got away with it no deaths and pretty much no sec penatly and now they are docked up and logged off in Josemeto.

They managed to kill 2 or 3 gilas in the same system too and no penatly or losses which sucks mther fcking balls.

and yes I guess I have to cloak every ship now or dock.

Fck eve

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Are you saying to us that you had a suspect timer when it happened ?

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lol you are really bad at this game…

reverse suspect baiting what a novelty concept :rofl:

Just because the gankers only upload their kills doesn’t mean they didn’t suffer losses.

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You always did, m8

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A third option is to make friends with gankers by giving them gifts.

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9 trashers catching a sleepy t3…most probably arty fit. Dead t3 happens. 2009 called, said hi. Back when mission agents had a quality stat arty gankers would camp the top agent stations.

And if timing just right…catch a t3 breaking its undock invul to align for flight out. Click click boom!..

Active tank on t3 is strong when turned on but enough alpha it cannot keep up. especially armour tank. Its slower than shield and it kicks in at the end. Give the gankers extra seconds to set this up you are in a bad spot.

While strong (when turned on) a key part of a t3’s tank is also speed and sig tank. T3 sitting still (low speed even) for 1 big alpha strike…bad things will happen.

Bring back piles of dead tengus on motsu undock!

Why i made another dead station home, flew a crap ship to CN agent, got mission, shipped up in the dead station and flew in peace. Mostly.

loot vultures were bad. But good for laughs too. More than once I had missions go like the end to the movie reservoir dogs. 2 even 3 vultures would show up, with them cross baiting so much they’d lose track and start shooting each other.

Sometimes you’d get the new vulture who didn’t know what damsel in distress looked like.

Come closer…closer…Your lesson for today, loot vulture, is damsel has an aoe stucture. Finish off garden and boom!

lets not forget recon 3 of 3. i would sit on the other side of the jump gate at end of mission watching probes come closer and ships go pop in the first room

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Unless you were a legal target (war or suspect) they were killed by CONCORD for agressing you in high sec. Not all kills show up on zkillboard, only when people involved upload them or allow automatic uploading.

Destroyers should be more expensive.

By how much? If you make them too expensive, people would just use cruisers instead, which do slightly more damage anyway.

The pricing should be tied to damage potential. A fixed percentage amount. Balanced with industry changes, like it was done with battleships recently.