I dont need to hear a tick every time I hover over any item, of which there are hundreds of. In an hour session, I hovered over thousands of UI items. That little tic noise is engrained forever in my mind.
Today I’m trying to do project discovery. The stupid window makes a static humming noise. Very loudly. So I turned down the UI Sound Level, which turned down the static humming noise. Great success!
It also took away my shield, capacitor, armor, hull alarms as well as timers.
Why?
Why do you insist on making the UI experience unpleasant?
The funny thing is that important things like Skin activation have no sound, while similarly important things like moving PLEX to the plex vault has sound. Typical CCP inconsistency.
I really love all the sounds. The tick, the whoosh, the dings & dongs, the whaiiin & whoopwhoop… All the sounds tell me what I need to know without having to look for confirmation. It’s all really neat.
Sometimes I do have to lower the db at my headset but it’s generally in station where it sounds like I’m in Patuxent Naval Shipyard, very obnoxiously loud.
The problem isn’t everything making a noise, the problem is the level of granularity of the volume sliders.
I’d like CCP to do a full review of all the sound effects in the game and talk to a range of players about which ones are annoying and which ones don’t get in the way of gameplay (and which ones actually enhance gameplay)
After that it would be possible to add more sliders as necessary.