Personally, I believe the triglavian INVASION rats (what OP is talking about) are exactly that: anti-AFK entities in the game. They are specifically made to keep Orca miners honest, and by that I mean you have to be at the screen, watching the whole time, ready to put your mining drones up and deploy warriors to target and kill them just as a “hey, are you there?” check. FOB rats are stronger, yes, as was mentioned, but they aren’t practically everywhere like the trigs are now. These guys are pretty strong, and lets face it- even if you’re mining in a huge group, is everybody looking at the screen all the time? No, mining is boring and something you do while working on other things usually irl, that’s just how it is and I suppose CCP wants to add some… excitement?
OP, get light drones, specifically Warrior IIs, and target and destroy the damaviks. Usually only 2 - 3 squads spawn in any given day in my experience. Its more important to check for FOB rats, as they are impossible to destroy as a miner. You need to do this in the agency, under encounters -> pirate strongholds. Stay docked up if one is in your system or go elsewhere.
Back to the triglavians… as the newbies have said in this thread, they can be rather oppressive for them, simply due to the fact that normal belt rats are laughably easy in comparison. They see some red, small triangles and think they can kill them with fresh drones, and poof bye-bye first mining ship. NPC entropic weaponry melts mining frigates and barges surprisingly quick. Even a well tanked and skilled Porpoise must target and engage the Raznaborgs as soon as the fight starts if they want to kill all of them without having to warp away to reshield.
To experienced players this isn’t a big deal, right? But to the kid who saw this game on steam, downloaded it to try it out, spends hours in the tutorial, gets his first mining ship from an agent, proudly goes out to mine some ore in his first shiny little venture while reading up on the INFINITE learning material for this game then looks back to see his ship has gotten blown up before his first laser cycle even completed… I mean how would that make you feel?
I know I know, this game is meant to be brutal and that’s super cool and all (personally I enjoy the trig invasion) but weren’t they supposed to be making it MORE newbie friendly? Perhaps the devs should put more emphasis on joining corporations and making friends as a means to survive and thrive. One thing is for sure, the introduction methods to this game are super outdated and most new players are blindsided by NPC entities - these damaviks being the #1 oppressor I’d imagine, and I don’t think that’s what they were meant for.