Personally, I donât much care either way. EVE is primarily spaceships and economy and industry, and in-person 3D avatars donât really complement that. On the other hand, if a feature is good and attracts some people, why not have it?
Here are the arguments I see FOR WiS:
- Some people enjoy avatar play and it might help some players immersion.
- CCP is working on an EVE-related FPS which will obviously have 3D avatars, why not work it in?
- Any team working on CQ/WiS/avatar play isnât directly âtaking awayâ from other game elements - they wouldnât be the same team. Ship balance, security region design etc. would all be elsewhere.
- In the previous CQ, there were some periods in which you could get pretty cool views of your ship and docking bay, which is about the only âspaceshipâ related benefit it had.
- Avatar play would open up new income streams for CCP.
- IF (and thatâs a big âifâ) new gameplay elements could be introduced with it, it might expand playstyle / activity options.
Arguments against WiS:
- Itâs a tacked-on sideshow. Ships in Space doesnât use the avatars in any way. And CCP tends to do things half-assed or quarter-assed, so weâre unlikely to end up with a good implementation.
- Even though it would be a different dev team, every dev being paid to make WiS is one less dev developing spaceship content. It only works if an existing team not doing much else is re-purposed.
- CCP has been focusing for a while on what I think of as âgraphics bloatâ. IE, âhey we canât think of any new content/gameplay so instead weâre going to put in BRIGHT GLARING nebulae, shinier ships, glowier menus, blinking lights and neon bars and call it a âcontent releaseâ.â
- The games been getting laggier, WiS would likely add to that.
- Regardless of all the âHey it would be so cool!â votes, WiS still has no actual game purpose within EVE. There is literally no gameplay element of EVE that would be improved by WiS/CQ.
So that brings me to a couple thoughts. First, saying âPearl Abyss does avatars, they should look into thisâ is a red herring. PA stated before the purchase and after that they were leaving CCP to do their own thing independently. Despite all the moaning about âgame went downhill after PAâ, PA has shown no indication of interfering with (or assisting) CCP.
Second, all the people saying âWiS cool yes bring it!â need to say what would you do with your avatar in station?
All the puffery about âmug someone and take his stuff!â, âstab someone in a barâ, âdo a contract face to faceâ is, quite frankly, nonsense. What exactly do you expect an avatar to have on him to steal? You figure heâs got a backpack full of Plex?
Stab someone? Heâs an immortal pod clone. Do contracts? Can already do them faster and easier.
If gambling was available only in-station, that might attract a few people. Other than that, what are you gonna do? One person said âI mine, run L4s, and abyssals - I want WiSâ. Okay, you want it⌠but itâs not gonna help you mine, mission or abyss. So basically youâre saying âWhen Iâm not actually playing I want my avatar to lean against the wall in a shady dive and smoke.â Or something.
âNew EVE Career: sit at a desk and process shipping manifests for an NPC corpâ doesnât exactly add a lot of sparkle to the game, IMO.
Until people can come up with actual, gameplay activities that would be better achieved in-station with an avatar rather than using the regular UI, thereâs no purpose to WiS in EVE other than âwe need more graphics bloatâ.