You didn’t mention the reference to “Era of Chaos” peaking in 12-18 months. That leaves a lot of curious possibilities.
(I did not grab time stamp because I’m lazy)
You didn’t mention the reference to “Era of Chaos” peaking in 12-18 months. That leaves a lot of curious possibilities.
(I did not grab time stamp because I’m lazy)
You know very little of consequence will happen. Just more CEO on podcast lying and self congratulation.
There are a lot of good arguments on both sides. However I think most of you are missing the big picture,
Adapt or Die, so what happens where there are not enough active players in the game to make it profitable? what if so many victims quit you cant find any targets? I do not like bots nor do I think they are good for the game, however getting rid of the casual player does hurt the game in the long run. I do not think a lot of you are looking at the long term or the big picture. Sure I can adapt, Under current conditions that adaptation is time consuming, in a game that is already very time consuming. There are many that simply do not have the added time for this added wrinkle that make so many of you happy. These pilots will not say anything, they will not speak up, they will as several of my friends have, simply not renew their subs and quietly fade into the darkness to never be seen again. Please do not fool yourself, There is a heavy competition for players that these looses will not be replaced by new players. Just my thoughts
Nope. The numbers are going down and will continue to go down simply because CCP is dumb enough to mess with null sec operations.
It’s not just Null Sec, it’s All Sec.
You are aware you just described what happened in hi-sec for over a decade while null sat there saying HTFU.
I just finished catching up on this thread and was CRUSHED when I didn’t see this answered.
Thats a nice spin. IT works well until you consider the thousands or tens of thousands that left because of station camping. try again.
Tens of thousands? I’m going to need some numbers there, chief. Cite your sources.
This is a very Good question, one iv asked many times. They dont care. They’d rather see eve die then adapt, while ironically, demanding players adapt.
This is why i said, the game is egocentric. Because the majority here are boomers, and want to 1 shot everything while laughing, trolling an d calling people noobs and then promptly spitting out phrases like “noob, get good” or “uninstall”. etc etc.
The truth is ccp is really neglecting the game when you do not massively reduce the ship / module training times. Imo, no ship should be out side of 30 days of training. People should be able to get to what they want quickly. the time should be shifted to skills that improve your income rates (like more efficiency building).
Yep, and thats something that a lot of these children on the forums don’t get. IF people don’t want to play, they wont come argue about it, they will simply uninstall and leave. that opinion of why they left, what was wrong will leave with them, making it extremely difficult to fix the problems.
mean while ccp is here listening to rejects that do not have a clue about what will actually improve the state of the game.
Eve is running at less then 45% of its original population rates at peak. and i think the majority of that is alts (25-30%). As ccp quickly stopped publishing information on this a year or two ago, and we knew then that only 60% of the population (ish) was unique.
This would seem to properly reject the rapid decline of players, as if one person stop, its not one account that go’s, but a few (at least 2, but can be 10 or more).
lets say 1000 people left, that means the overall games population lost 2000 people or up to 10,000 people. Think about that in terms of the “online players” next time you log in and how serious this is.
the majority of players that are in eve are here from the start, or game in the “Second wave” (2010).
this game does not get a lot of retention in its new player population, even hellmar has said this,
Back to ageism are we?
Yes, but it has a lot to do with the mindset. Growing up with vertical progression, egocentric games, you expect specific things out of it. So when the industry grows due to metric data, examples, successful games, it adapted.
When this happen and over time the industry is shifting to horizontally driven games. Look at fornite, pubg, etc. all of the new games give or take have had complexity, leveling, and so forth moved out of it in any meaningful manner at the least.
So we live in an age, where the people that grew up with wow, eve, etc are quitting, and the games respectively need the new generations, however, when they enter there is resistance because of their age group socially being different.
This is extremely important to understand, as we older people grow out of eve (for life, death, or what ever reason) we open the game to the new pop, while the rest of us that are here argue against those positions where are more founded in truth in the industry.
Then best ignoring the rest of your nonsense then.
I know you goons are ignorant, and just want to troll forums to peddle abuse of the player population of eve, while spamming flags on posts and trying to troll people in bans. I will let you in on a secret.
Im light years a head of you, and the designers at ccp.
Im not a goon
But please go on about how everyone but you is ignorant
Id be happy to have an adult conversation, provided the basis for your point wasnt “old people/young people are wrong because…”
I forgot, you’re a “”“developer”"".
Lol. Oh these forums.
I would point out that “boomers” are individuals currently between 55-75 years old (unless you’re using “boomer” in a context I’m not familiar with, which I suppose is totally possible). While I’m pretty certain there are actual boomers playing EvE, I can’t imagine there’s a ton. My guess is most people playing EvE are early Millenials (people born in the mid- to late 80s), but I don’t have access to the statistics.
Ok. Carry on.
While you’re right in that real life has somewhat of an effect on how we spend our leisure time as we get older, some quit for other reasons.
There are multiple players that have quit because they don’t want to play a game that is perceived to be edging towards simplicity over complexity.
Complexity is why many of us started Eve in the first place.
and the games respectively need the new generations, however, when they enter there is resistance because of their age group socially being different.
It’s more of a demographic attitude difference.
One group believes in working hard, playing hard, reaping the rewards, and getting over it when stuff happens.
The other appears to expect the reward whether they worked for it or not, and god forbid that stuff happens to them.
Im light years a head of you, and the designers at ccp.
Extraordinary claims require extraordinary evidence, so far you’ve failed to back up pretty much anything when questioned on much of what you post.