CCP plans to remove PvP from HS

I already can do this, removing PvP doesn’t stop me making fistfuls of ISK :stuck_out_tongue:

I don’t think gankers really affect HS productivity in any meaningful way. All damage they do is drop in the ocean.

Gankers are the terrorists of EVE. They don’t actually do much except sow fear among those who like to be afraid.

If people just ignored their antics, they’d go away.

Mr Epeen :sunglasses:

EVE is PvP and that will never change. If CCP remove PvP from High-sec I will unsubscribe all my alts, and all my friends will do exactly the same, for sure

We are not terrorists lol we are quite clearly Freedom fighters fighting the good fight in our Holy crusade to remove the bot aspirant from New Eden.

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Who is that bot aspirant and why do you want to remove him from New Eden?

Have you not read the words of the Saviour James 315, i have a lot of literature i can give you lots and lots.

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give it to me

oh boy a convert \o/

MinerBumping.com: The Code

start here

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a few first sentences and i know they are my enemies

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\o/ welcome enemy :slight_smile:

enemies are more fun than friends though both are good especially when they are the same person.

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I am miner from 3 years, probably I have never respected any rules of this CODE, but CODE agents never come close to me. Maybe you can tell me why my friend?

Is it because they feel they could be not enough good in PvP or what? Give me answer, please, that’s important for me

Maybe those people should stop that nonsense instead?

I posted and deleted three full times before giving up and coming to terms that it can’t be done without getting me a ban.

I’ll just say that these people, for the most part, belong to a country whose government subjugates its population by training them from birth to be afraid of every little thing. From cradle to grave. From stranger danger to Russiagate.

Easier to change lead to gold than break them of the habit of a lifetime.

Mr Epeen :sunglasses:

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We are undefeated experts in all forms of Elite and Honourable PVP, if we have not visited your system recently you may just be lucky or not online much. Rest assured Agents patrolling will sooner or later catch you and administer justice.

Praise James 315 \o/

I am miner. I am exactly the same miner as others. I am not different miner. I want to be treated same like other miners. And if i don’t respect some rules I want… no, I order to come to me right person, remeber me about the rules and try tu push me to respect them… no, no, NO!.. I won’t give you another point to tell… that guy throw out himself out of community, he doesn’t want to be part of the community, he doesn’t want to integrate with community… because that’s all not truth! I am not different… I am the same… I am the same… I am the same… <powtarzane jak mantra, lub raczej pobozne zyczenie w rytm starego nowojorskiego beatu az do uspokojenia>

Off course, If in whole CODE there is none brave enough to come to me and push me to respect them rules, I accept that, but then they should drop announcment… that miner…( means me)… same like others miners, not different… he is part of miners community… but we are not brave enough to come to him and push him to respect our rules.

It is so fuckin simple

There are all sorts of miners. Some mine aligned to a celestial in a well tanked ship and remain at the keyboard, others mine in undertanked ships, drifting in space, and away from the keyboard.

Which miners do you think will suffer loss of their ships for not following some fairly simple guidelines?

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I disagree, although eve has always been a grindy game from the get go and botters took full advantage of it, it worked for CCP to bring people in, but as this game grew it attracted more people of the pvp type, the problem came when those who established themselves now didn’t like the fact that others could also grind up.

Fast forward years later and CCP has yet to get a true hold on botters and RMT as players are encouraged to report suspected players, it’s not the grind that’s the problem, it’s the legacy code, it’s the fact that people can have more than 1 account as it doesn’t work well for a game that people can easily bot in.

It is the game itself that allowed things to get out of hand, if people had 1 account then bot fleets and cap fleets run by 1 person would not be possible and this would certainly shake up null as people would be forced to actually be online with their 1 account along with their corp mates and actually work to hold their space and work together to survive, now 1 guy can grind but have a fleet tethered to a structure and simply warp his own personal fleet in, anyway I will stop here.

I doubt they will remove all PVP from high sec. To me it sounds like CCP is going to do more to discourage suicide ganking in specific chokepoint systems, which they view as particularly detrimental to new players that don’t have the same knowledge as more experienced players. My prediction is that they’ll just make it harder for suicide gankers to sit and camp the same system all day long without any real long-term consequences from Concord.

Like if you’ve killed four people in Uedama with Catalysts in the past week, then perhaps Concord will shoot you on sight if you bring a fifth Catalyst to Uedama. If they were an actual police force (yes, it requires you to believe in the universe’s internal logic, despite the fact that Concord is obviously NPCs), then the police could OBVIOUSLY see what you’re doing, and they would have no reason to wait until you actually attacked to stop you. When a convicted murderer walks into the courthouse with a machine gun, no one waits until he opens fire on the judge to deal with him. Right now the Concord system is ridiculous because they don’t care how many people you’ve killed in the past, only responding immediately after you aggress. It’s like if the police caught a murderer and took his weapon away, then let him go right back to murdering with another weapon. Repeat 100 times.

I think it’s important that there is still some element of risk in undocking your ship in high sec, but it doesn’t have to come in the form of permanent CODE checkpoints outside of Jita. I would rather see properly developed war mechanics and bounty mechanics (yes, I know they don’t work well right now, but they can and should be improved). If those mechanics were developed further then they would be a better way of putting risk in high sec activities rather than indiscriminate violence in high traffic systems whenever people see the ability to throw away 10 million isk to kill a ship worth 200 million isk, and mechanics like that would allow CCP to tailor the risk of operating in high sec so that experienced players are exposed to the risk rather than it simply being new players getting slaughtered.

Every time someone says something along the lines of “it’s important that we leave some element of risk in high-sec, but…” I get this sick, sinking feeling. Kind of like when you spend an evening drinking until all the places close up, and then as you’re walking or riding public transportation home, you start getting this queasy feeling in your stomach, and you’re not quite there yet, but you also know that you’re far enough from home that you’re probably not going to make it back by the time that it becomes a real problem.