I was looking at the incursion maps last night. In order to win in the Cal/Gal war zone 20 systems must hit corruption 5. In the Min/Amar war zone it is 19 to win. This has reached the point of absurdity.
If I wanted to deal with bubbles I would live in null sec. Your game survived for twenty years without bubbles in low sec, and now you guys have decided to throw all of that away for a mechanic that no one wanted. Come up with something else for corruption 5 and sent bubbles back to null sec where they belong.
LOLOLOLOL. Why am I not surprised that CCP would actually allow this? EvE is trashed lol. Its just comical at this point. CCP is trolling you all, they hate the people who play this game imo.
Some of you will know exactly what I mean by posting this pic.
I mean, from what I understand, the Empire Militias actually like the bubbles and do bubble camps more than the Pirates do…so there is that to consider.
All sistems secs should be opened to all weapons in my opinion. These arbitrary decisions to not allow one kind of weapon over another is bs and kills immersion. Space should be space everywhere.
I can imagine. But really, having these weapons discrimination in the game make it feel so fake and lame. Why would one type of weapon work here but not there? Why can you use this there but not here? It’s completely stupid and give players the sense that they’re playing a game instead of giving them the sense that they’re in a real universe, in New Eden.
The simplest solution is to buff station and gate defenses - such that perma-camping the undocks and gates becomes a hazard for players with negative security and empire standings (as it should be, in all honest - otherwise what’s the point of “high security space”).
You can already do this with smart bombs - it’s just not really that cost-effective (or effective within high-sec).
Well yes! Who ever heard anyone putting billions of isk stucture in space or on earth and leaving it defenseless in a war zone? It’s completely stupid.
These structures should have so much defenses that it should take a couple of fleets of hundreds to destroy. That also breaks immersion.