Sorry for the reddit link.
https://www.reddit.com/r/Eve/comments/75u3ew/ccplease_add_hauler_ganking_to_the_npe/
We’ve all snacked on popcorn while reading sob-stories of people losing T1 loot-pinatas off the Jita undock. I imagine the people that die to Tornadoes can be divided into two groups; Ones that knowingly take the risk, die quietly, and move on with life. And the people that have never thought about the economics of ganking, and subsequently cry about it in Local, the forums, and /r/eve.
Nothing wrong with Group 1. They’re not risk-averse, and they provide content to others. Group 2 could be helped with some simple hands-on learning. I think there needs to be a mission in the NPE, or the Career Agents, where you’re tasked with searching for one large and important object hidden in a convoy of NPC haulers.
Any aggression by the player results in everything on grid tackling you, and the inevitable popping of your ship. This should happen regardless of whether you shoot the correct hauler or not. Basically, a simulation of Concord mechanics. Then you have to come back with your own T1 hauler to loot the wreck and give hand it in to the agent. Not exactly a simulation of Concord mechanics, but you can’t force newbies to work together (encourage sure, force no).
The granted items for this mission would need to be:
- 1x cargo scanner
- 1x racial gankship
- 1x racial hauler
The reward for this mission needs to be more than the cost of the ship you lose.
TLDR: Teach new players that highsec ganking is a thing by making them do a pretend version of it in a mission. Ship-loss is part of the process. Pay them for their troubles.
All credit belongs to /u/Chocolate_pickle. Great name, btw!
The simulation of CONCORD seems unnecessary to me, as real CONCORD can easily do the job as hard coded reaction to the player shooting a specific npc hauler, but that’s all that bothers me. An addition i’d see possible, would be an npc cargo scanner who moves the new player around highsec (you have to follow him not to fail the mission) until “a worthy hauler” (which is an npc) is found.
the 1600m³ cargo magnate would be one of them.
And now I’d want to know what you think of this.
Thanks!