well i would say that there is a sizable missed opportunity there.
in one of the recent fanfests the empires are going to be depicted as city states going forward.
so what if during the foundation of new eden every planet has a city state / mega city
meaning similar to the judge dredd universe there are whole towers dedicated towards representing a singular corporation.
so using a city state as a template located on almost every planet, each planet could have different NPC corps there which could in turn lead to resource wars / turf wars within that city state.
I imagine in practicality this would be much more like shadowrun where there is extraterritoriality, so if you raid a corp office building and then break out into the streets, they can’t follow you because its outside of their jurisdiction, so unlike Arasaka from Cyberpunk which owns everything, these corps would have their products and services which within the lore of the game make their money from the people within the city.
further more this template model of city states with different NPC corps / factions could then be used to vastly expand on the geopolitics of individual groups and seeing unlikely team ups of groups which have been geographically polar opposites for the last 20 years. which would also mean any aspect of a double cross from something like that happening become even more note worthy.
but back to the charitable (possibly noble causes) and your question, if it meant, feeding the homeless, building anti aircraft batteries, orbital defense platforms, perhaps lunar colony foundations. then yeah I would sink some isk into that.
maybe there could be something given as a reward (depending on the cause) LP points, Standings, hell I could even see a system of isk sinking to getting ISK Bonds (would be like PI where you can invest and set up as an alpha but only claim when omega)
this way you can create new and unique story lines and when two factions declare war on each other it also means there is fighting on the streets on these planets or whole blocks being destroyed.
if city states are across new eden and each planet has one (possibly more) which all have the need for trading across planets and thus a need for ISK.
then the city states setting up lunar colonies for mining operations I can totally see being a thing, a cause worth supporting, example rewards could be 10LP/10k ISK Bond per week. (you have to log in to claim these, its not accumlative)
this would also bring more demand for the internal security service NPC corps we’ve seen in the game and Dust bunnies to return to keep the peace.
so no need to go writing crazy levels of plot for each planet, just take the existing factions, maybe divide the game up geographically into quadrants and each quadrant then has its own story line relating to the geopolitics as all these mega corps scrabble to start generating ISK, as capsuleers you can fight against them (much like NPC Miners now for example) or you can support them, making your choices of allegiance within game more present, as the lore changes and wars occur, perhaps you are asked for assistance, allowing people to use a mechanic similar to the FW Mechanics, where you don’t have to actually leave your corp but can participate in FW.
Group A is teamed up with group B to fight group C
here’s a list of planets where this is happening.
join the fight / support the cause (pick a side)
but when you pick a side, it effects us in space.
if you’re an alpha clone for example you could support a few causes and get LP per week, while your skill que painfully trains up and you meet people and get flying eventually bagging yourself a nice faction ship from that LP store. you should be limited to how many causes you can support universal and not omega get more.
circling back to the fighting in the streets.
say two factions are renting space in a city state in a 3rd party territory and these factions declare war on each other.
you could then easily spawn some ships and use the Trig / Edencomm / Drone AI in the game to allow for roaming fleets through solar systems for these two groups and allow them to pew each other giving all NPC interaction that much more high end feel people loved when the trigs and edencomm were duking it out. if you slap the previously mentioned FW idea of joining the cause / supporting the cause you’d then find yourself in a constantly changing dynamic system of FW depending on who is renting space in city states on what planet.
no new lore needs to be written, but things like… when an Amarrian representative of X Corporation, is challenged in a private event in his own home to make a joke about Minmitar, he does so because the power of alcohol is strong, said bad joke is leaked onto social media causing outcry from the people because they’re offended, Corp Y declares war on Corp X
now every solar system which has a city state where these two corps occupy is now a warzone, support fleets of ships arrive to patrol solar systems and in some extreme cases evacuating people from planets, people cause sympathizing will be shot on site.
TLDR: by further exploring the idea of city states and using existing factions/groups to create new geopolitical landscapes across new eden and combing this with causes or reasons which would in some way benefit capsuleers you could not only make the planets and what is happening on them relevant but also significant to capsuleers. not only does this make for good content but also then further supports the need for ground forces when the FPS makes a return.