Citadel Asset Safety and Player Retention

CCP said that all our crap was safe in citadels, which gave them parity with nullsec outposts. Even though you could be locked out of an outpost, your stuff was still there and you still had options to recover it or recoup some of the cost. A citadel going abandoned means your crap is ejected out of the nearest airlock into the hands of some sticky-fingered mouth-breather and you’ll never see a single cent of it again. Furthermore, if you weren’t playing in the few weeks that the announcement was made to the time citadels started abandoning and you had stuff in a low-power citadel… say goodbye to the stuff you might have accumulated over years in the game. If we had started with the expectation that our stuff wasn’t safe in a citadel as it was in an NPC station, I would have less of an issue. The fact that we got sold on “all your stuff will never be lost to you forever, you might just have to pay some ISK to recover it from asset safety” and then got rugpulled with forsaken fortress is why I believe it was a mistake.

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I dont think it would have mattered if they announced it at the beginning of 2020 and it took effect in dec 2020, the outcome would have been the same.

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Never put anything of value in a Citadel that you don’t personally own.

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Boy, did I find out that one the hard way. 2 yrs to make up that loss. But I was young then. :crazy_face:

the problem with this statement is that it was made after the fact, only AFTER we all learned CCP lied to us, with no way of knowing beforehand through any means

So other than something to complain about, you didn’t care that, in your opinion, CCP lied to you?

I mean, you’re still here. Generally if I think someone has lied to me I don’t associate with them anymore. So you must be perfectly fine with it?

That was true before the change lol

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for someone playing the boring, generic, and vacuous card of “hurr durr if u don’t like it just leave” you sure are forgetting the basics:

  1. scroll back up and read again
  2. how do people improve with no feedback?
  3. how many of me didn’t come back?
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Gotta love how the entirely valid premise of “When you continue to pay them, you’re telling them they’re doing a good job,” becomes vacuous in the face of a massive sense of entitlement.

Have you ever paid taxes IRL?
I hope you stop when you believe the govt. aren’t doing a good job.

You’re not a customer of your government though and there are repercussions if you do not pay taxes. Bad analogy.

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It is a bad example, but you probably have an idea of what they’re getting at. There’s this thing that you basically like but it has a flaw in it (from your point of view) that you don’t like. There is no alternative to this thing as there is only one provider of the thing in question.

You raise a complaint and are sorted into one of 2 categories:

  1. You continue to use the thing and pay for it, therefore your complaint is invalid.
  2. You do not pay for or use the thing, therefore your complaint is invalid.

To me this is all water under the bridge and can’t be fixed. The way the asset safety system works is beyond the scope of what I really care about. What I care about is that CCP retroactively increased the risk profile of a decision without making any effort to protect inactive players from being exposed to that increased risk.

I’m on the other side. I do not pay CCP, and my distrust of their stewardship over the game is a major factor in that, but my decision not to contribute does not make my complaint more likely to be acknowledged as valid. I don’t think that quitting in protest is the best answer for everyone who wants to object to CCPs decisions. If people like enough of the game to keep paying for it, more power to them. Enjoy it while they can, but that they tolerate it as a whole doesn’t mean that every aspect of it is ‘perfectly acceptable’ to the extent that you shouldn’t raise a complaint like Andlaust would have me believe.

Paying them is telling them they’re doing a good job. I don’t disagree with that. Not paying them, though costs them only a tiny fraction of what they make while it costs you your entire game experience. It’s reasonable to think you’d be shooting yourself in the foot to send a message to someone who isn’t listening.

I think making games that most people will tolerate instead of games that a smaller group of people would truly enjoy is a big problem in the gaming industry and putting forth the idea that people have to either put up or shut up is just going to make that problem worse.

Anyways, that’s my 2 cents. Not like I have a stake in this, so keep the change.

(*Now that I look at it I feel like I have to explain that ‘keep the change’ means I know I’m wasting my time, not that my input is so valuable that I’m owed recompense for it.)

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I used to pay taxes.
But then I discovered what Democide is, and where it ranks globally as a cause, and stopped funding my own demise.

You really need to stop trying to one-up people. You’re really bad at it.

You’re not half as clever as you seem to think you are. My example was far from a one up and was an example of how your reasoning that continuing to pay for something when you dont agree with every single aspect of it doesn’t constitute consent to the parts you disagree with.

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Which is why I stopped paying. I don’t have to agree with everything, but I would like to agree on any of it.

I’m waiting for a monthly NPC storage tax…

I had a bad customer experience with CCP many years ago. I too, stopped paying them, for what was monetarily insignificant in the grand scheme of things. The principle mattered.

I’m trying to get across that sometimes you’re willing to deal with the trepasses of others to get a little something from them. That doesn’t mean you will immediately cut off all contact with them.

No, you’ve tried multiple times to trap me in “gotcha” questions, only to not have me answer them even close to how you expected.

So, since you weren’t trying this, do please explain how Taxes equates to supporting a company? If you don’t do it right, they send guys with guns to collect taxes if you simply refuse to pay them, so your comparison isn’t the one you thought it would be on that basic premise.

see this post Citadel Asset Safety and Player Retention - #39 by 0ptimus_Swine

Edit: it’s directly above your own.

So you don’t want to pay for it, but still want to stick around to complain about it?

Really?

What do you think that tells me?

What kind of person stays somewhere they don’t like just to tell people how much they don’t like it? You’re doing the internet equivalent of standing in front of Walmart with a “Wallmart Sux” sign

FYI, I’ve changed phone carriers over bad customer service, and that’s a lot more hassle than quitting a video game.