Cloaky Camping - From a Wormholer's Perspective

Utter nonsense. PvP means player vs. player, not “honorable combat between equal opponents”.

This means the jackdaws prop mode is owerpowered and needs a nerf, because i could warp out?

Um, no, that’s not equivalent to local at all. You escaped, but you weren’t guaranteed to escape. Local effectively guarantees survival in nullsec if you’re even minimally competent.

It is the same for PvP. Very often a PvP player will do everything right and still die because the other player was better.

Acutally not the case with AFK cloack.

Only if you consider only one part of the process in isolation. The AFK cloaker is invulnerable while they are cloaked, but if they ever want to do anything besides sit idle in a safespot they are required to take on risk. Your argument is like claiming that hauling is 100% safe because your freighter can’t be ganked while it is in warp.

you need a lot of tother change to make it viable

{citation needed}

You want buffs to offset the loss of safety, but that doesn’t mean that they required.

blackout have confirm it

Blackout confirmed nothing but the fact that CCP wants $15/month per account from RMT botters and, like every F2P mobile trash developer, prioritized income over quality game design.

Botter wint he blackout :: They just send bot to gate to make intel.
Blackout have hit more rezal player than bot.

There is a fool proof way to get around an AFK cloaker. GO ONE SYSTEM OVER!

Yea… if only the next system over had no afk cloaky camper in it, but it has, just like every other system in the region. :joy:

I think you mean ‘simple solution, go one region over’? I’ve tried the next region.

Guess what?

Afk cloaks in every system in that region too.

Nonsense! I lived in dull sec myself. When Francys Drake showed up in his cloaky Loki everyone docked up and complained. I, however, did the really brave thing! One jump over and more Gila ratting. Wow!!!

So, because you did not have a cloaky camper the next system over (and the next and next), you claim my issue with AFK cloakies in every system is nonsense?

You were just lucky that people didn’t have enough cloaky alts to cover all your systems too.

So OP is basically saying, nerf them, not me.

Same old selfish ■■■■■■■■.

What ISSUE EXACTLY, not generalizations, what EXACTLY is the issue with being cloaked?

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Wrong. The answer is very simple.

Give cloaking devices a cycle time of 3-5 minutes. At the end of every cycle there is a 5% chance the cloak will break and player must be present to re-initiate.

You tie the 3-5 min cycle to the level of device. Lower meta T1 devices start at 3 minutes and the Covert Ops Cloaking Device II goes 5 Minutes.

Either use the current Cloaking skill to start at 5% chance then level II 4%, level III 3%, level IV 2% and at level V you have a 1% chance of the cloak breaking at the end of the cycle, or create another skill, call it Cloak Harmonizing that dictates the % chance.

Logging in, cloaking and walking away needs to end. Honestly its been a splinter in the game in all my 11 years that CCP just refuses to address, yet is constantly brought to attention by the playerbase. Of course the abusers of such cowardly and garbage tactics will cry ‘iT’s JuSt FiNe!!’. But I guarantee you this alone has led to thousands of players leaving and never coming back.

EVERYTHING must have a counter or it’s just incompetence. This goes for Keepstars in Highsec also… Either allow dreads and carriers into HS or don’t allow KS in highsec.

Why, what problem are you trying to solve, besides people being afraid to undock when they are not alone in the system.

The problem that people can be invulnerable all day in system.

Apart from NPC stations, no other gameplay offers such survivability in EVE. Stations can be attacked, ships in safes can be scanned down, POSes can be taken down. But somehow a player logging in after downtime can put his ship AFK into space and survive without any input or possible counterplay until next downtime. That’s broken.

Those people you call ‘too afraid to undock’ would very much like to undock and do something about that cloaky ship in space. Even if it is something that takes hours to find that cloaky, I bet some people would do that.

But as it is right now, AFK cloaky camping simply has no counterplay of sane proportions.

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So are people who are docked, since they can’t DO ANYTHING what does it matter?

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Your record is broken, it keeps repeating itself.

That is because you can’t answer the question.

Answer the question.

Why should I put in effort when you don’t?

Go find my previous posts on this topic in this thread and the AFK cloaky thread if you’re bothered. But I’m pretty sure you aren’t.

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So then itd be ok if it was left as is in NPC systems?

Ah sorry, I meant NPC stations*. Typo, my bad!

Well I assumed thats wht you meant. But I do agree that there is very little mechnical difference between me sitting in a station and me idling in space with a cloak.

Doubly so in a Curse

True, except in one situation you can come back to the keyboard and provide an immediate warp in or a covops cyno, and in the other you cannot.

Apart from that tiny difference I have no issue with AFK cloaky camping at all.

Huh? Which of those prevents that?
Its the same number of button presses for either