CDPR should have just ditched the plan to release for old consoles. That would have freed up much needed resources. However, it is quite laughable that they could not get the game in a better shape after 8 years.
I thoroughly enjoyed this game despite the bugs. I spent over 150 hours checking out lots of things, and some parts of the main story, some side quests and the endings were very captivating and emotional.
What frustrates me much more than bugs is the lost, not used or cut out potential. The main story lacks more depth, especially the first part how you teamed up with Jackie was rushed off in a cutscene. Being able to play that instead of watching 2 minutes could have added much more interesting dynamic and development.
Side missions and gigs also have so much potential for much more content that maybe was there or maybe could be in the future. The Peralez quest line has potential for at least 3 major story lines, hints at Megacorp wars, the Clouds stuff, fighting corruption with River Ward at the NCPD or what he talked about in the credits after the ending, just to name a few. From some of those examples you could create DLCs on the level of Hearts of Stone or Blood and Wine. Also the lack of being able to join the gangs and have gang specific content. Have I mentioned lacking customization?
So much potential for more things to do, to experience, to live. Seeing this and knowing that most of it will probably never materialize frustrates me much more than bugs. Some things never change, even across game borders. In EVE, I’m also a sucker for potentially amazing gameplay that CCP screws up. I’m no different in the CDPR world.