that as you can see is actually in fact a seperate post from salvage v2 post I was refering too above
which i also had request to be locked.
not because i do not think salvage probes are an idea that is not worth persuing, but because i wanted to make a fresh about salvaging entirely, in which i was making a case for making a players ability to independantly salvage to be increased. i didn’t mention probes untill this thread
the idea of scan probes has been thrown around for years.
they’re not a bad idea, especially if you balance them right which i even suggested up top about how you could have them detect wrecks after 30 minutes of creation.
there is a clear demand and thus a need from a player base for tweeks to be made in this style of game play, ideas have been thrown around for a while not only by my self but from other players.
salvage probes have been a recurring topic from the community for years.
perhaps a sensible idea would be to entertain the desires and interests of the player base to find a workable and contribute to the conversation to perhaps explore finding viable solution.
the part of th community which does salvaging
want more independance to be able to find loot
yet your arguement is that salvagers have to be co dependant
which i argue is a bad design because in eve a player should be able to do that role independantly, which the rest of the roles in the game are capable of.
the point of corporations and alliances are to be part of something bigger than yourself
but whatever role you do in game you should have the ability to do it yourself without assistance from others, just like every other role in the game.
this is why carriers and titans are so difficult to build, because they’re not intended in their conception for an asshole with a few multiboxing accounts to come along and get the resources to build in a month or two. building capitals and titans and huge structures takes the resources and effort of whole alliances.
in which a player can come together and be part of something which is greater than the sum of its parts. balancing politics, ideaology, trust and comradary with risk and reward.
even if none of my ideas are good ideas
it doesn’t change the fact there is a demand for this.
at least i’m trying to make a contribution