Delay Local

Its not an insult. Its an observation.
If anything, I am the insulted party, for you having pretended to be anything but.

So do you now feel better for having categorized me?

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No, I feel worse for having realized the truth.

Nullbear, carebear, all rather meaningless labels that people throw around when they can’t debate, I know you can do better than that.

@Dracvlad No, I get it now.
You hedged your arguments above about “crap hunters” behind self interest on your own NS ratting with HS equivalent Local intel, for greater reward.

You’ve been lying to me all along.

Its not about the game to you, its about your own benefit.

Updated:

Ok then taking in what you guys have said and adapting it a little:

A mobile communication disruption array:

15min anchoring time: vulnarable.
anchored: invulnerable for 2 hours.
While anchored it delays local for 4 seconds, and remove’s local chat colour’s to make it harder to see who is allies and who is enemies.

Costs 20mil
takes 50m3
has 20k ehp.

This will make it harder for people to rat safely but will still make it possible while being enough of a deterant that people will want to go out in pvp ships and kill it within the 15 minute timer.

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Above I admitted my own self-interest: Here it is in case you missed it:

You want to apply that self-interest tag to me in terms of debasing my totally accurate comment on useless hunters, because you know full well that it is the reason for people wanting a delay in local. Everyone has self-interest and pushes that, I made it clear in that paragraph, I don’t hide behind things, I prefer to be upfront and honest about things.

Make it an hour, unless dropped within the sov vulnerability period in which case two hours…

That’s the difference between us.
Never, even once, ever, have I argued anything out of self-interest.

My profit is not relevant to what is good for the game.

Old news, point?

Then you are not honest with yourself. Wouldn’t you call improving the game self-interest, because you like playing Eve, you are looking for content that interests you. At this point Salvos I am going to walk away from this conversation, I actually like and respect you, but you are starting to try my patience a bit when you got personal with me with this categorizing rubbish and also talking about someone who flags his own self-interest as being in some way dishonest.

o7

PS it was the PvP content in capitals I am interested in…
PPS The point about fail useless hunters who are begging for it to be made easy is totally correct…

PPPS LOL, admitting to ones own self-interest is actually a grown up thing to do, especially as this is applied to what is the end game content in Eve, which I am partaking in, which is why I understand what it is. I have argued for better rewards for hisec to enable people to close the gap a bit to make the jump into nullsec, I still think that, but if you want to call me dishonest go ahead, it just makes me smile.

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You are wrong.

Never, ever have I argued anything because it would be good for me, or how I play the game, or what content I involve myself in.

Everything I have ever argued here, I have done because I wanted to explore an option/issue, and/or to improve the game overall.

Not once has there been something I argued on, that has earned me even one single isk, nor made it possible for me to earn more.

You are categorically wrong about me, but I’m now no longer surprised, since your view has been as you stated above, all along.

I dont argue here with any hedged interest. Only for the betterment of EVE.
I dont expect people to see that, but that’s really how I am.
Im legit to that, always was and always will be.

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I should respond to this:

I partake in nullsec ratting, I do this to be able to play in content that keeps me interested, I have been open about that, it is not a question of making a single ISK or earning more, but game balance in nullsec, which you don’t seem to understand. The point about poor hunters wanting it made easy and the impacts of that are very valid indeed.

If you want to try to colour my declared self interest as invalidating the points I have made then you are not really being honest at all.

That is what I have seen of you

The self-interest is the betterment of Eve so the game continues, you play it don’t you? Which is what I suggested.

Anyway I guess you will get the last word in… :sunglasses:

We both had our say.


Back to topic about delay in Local.

Lmao this is worth more than the purest of salts, especially coming from you

I’m certainly not going to mention the whole bumping thing (oops I did it again)

Lmao, why would you argue about stuff that doesn’t concern you if you didn’t have some levels of self interest?

Are you a self-confessed troll? Is that what you’re saying?

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And yet still not a single dev response on the official forum to this most popular & supported game play development despite numerous dev discussion on non EVE-O forums.

Two reasons:

  1. Something is already in the works with the observatory array. So talking now would be more troublesome than it’s worth. They’ll release further details when they are ready.

  2. Most of the people here are taking issue/non-issue with given mechanics for very selfish reasons with no regards to balance or other player’s enjoyment of the game. What kind of discussion do you think would actually take place here if a dev did take the time to pop in? What could possibly be gained by listening to people who can’t see something from any perspective other than their own?

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I’d say the balance of argument here is quite strongly in favour of some nerf to Local, in 0.0 at least.

Most nerfs to Local hurt small PvE corps more than larger ones and it’s really hard to avoid. Large corps will always have more people to spam their D scan etc.
Observation arrays again benefit large corps more than smaller ones who might not be able to afford or protect them.

For this reason, I say no to observation arrays and am loathe to buff D scan. Cynos should definitely appear on Overview at any range though, as well as having a long activation time.

This bothers me too. Having to spam some key/action is a lame gameplay mechanism. Why should players be punished for engaging less with a bad gameplay mechanism?

But what is the alternative???

I agree.
But it is what it is.
How much you spam it, is up to you.


Id be alright with an active High module that D-scans automatically.
Range, frequency of scans and potentially associated skills can be discussed.