Delay Local

GTFO nullbear.
You are done here.

Done exposing your lack of brainpower yes.

1 Like

If you dont have the skills/support to survive in Player NS with a 30s delay to Local intel, I think you should head back to HS.

You clearly arent ready/prepared for the risk/reward of Player NS.

You are right I’m not prepared to run 5 accounts to make 17 mill per tick. What a bad player I am.

2 Likes

Yes.
You are a bad player if you think you need 5 accounts to make 17mil per tick.

How else do I watch the gates?

What makes you think YOU need to watch the gates?

PS: Didnt you state you where leaving the thread in ragequit?

Forget it I don’t care in fact

What this sums up to is:

“Hi guys, I’m a PvEr in Player NS. I liek to farm and PvE with instant Local intel, cos then I can initiate warp away to safe when baddies show up instantly on Local. I am very pro because of this. I am very good PvEr. If Local intel is delayed, I will not be pro PvEr :frowning: This makes me sad and I will go to HS!!1”

Go to HS then.
The reward in Player NS is still so large that players/corps that actually know what they are doing and cover their asses will still remain post delayed Local.

Too bad, too sad if you cant.

He said he does not want delayed local because then he would need to ask/pay corp/alliance/someone to watch gates if he wants any kind of safety OR he would need to pay for 3-4 extra accounts just to watch gates.

Now want me to summarize what you just done in this topic or summarize your idea the way you done it? :)))))

1 Like

Too bad too sad.

Corps/alliances can/should watch their gates.
Its a trivial issue to assign/rotate members to watch gates while the rest farm.
Its also a trivial matter to pay players to watch the gates for you while you farm.

If you cant survive in Player NS without instant Local, then you probably shouldn’t be there in the first place.

But its not trivial for a failed hunter(yes its you:P) to improve himself to be like the rest of the hunters? lol

1 Like

This is stupid.

Its abundantly clear to anyone with any sense that the current instant Local intel favors the prey.

According to your own stupidity, instant local does not favor the prey. It is equally same for both the hunter and the hunted.

Btw i never said it doesnt favors the prey, but why should the prey be at more risk if he fits his ships for evasion and good at pve? Being a prey does not mean you have to hand yourself to some failed ganker called Salvos who does not want to improve himself, like the rest of the SUCCESFUL hunters.

Man, just stop arguing with Salvos. He already made you defend yourself instead of providing reasons to support his idea (nice trolling btw!).

The question is not “why local should not be delayed” but “why local should be delayed” to start with. And i have not seen good reasons yet (approaching 1000th post).

3 Likes

To provide more opportunity/chance for non-consensual PvP in Player Sov.

The current “I see you on instant Local lol and warp to safe” is not working to enable PvP in Player NS, except to engage afk/botters/idiots that dont respond to the arrival in Local intel.

Fixed.

That makes no sense.
Nor is it what I said.

Who are you going to hunt when nobody wants to PVE in null because it’s such a trash experience?

This is a stupid argument.
Player NS is not going to empty entirely because Local intel is delayed.