I’ve already said that your wish for ultra safe PvEing is a “legitimate” opinion and that I might agree with you in another game.
I see no point in taking into consideration something that breaches one of the core principles of Eve.
On top of that, you absolutely ignore the “effort” in it, which is part of the design of 0.0 too. I consider that to be not fair and detrimental to the discussion.
Again no, because the effort is minimal compared to scanning and rolling WHs.
I’ve said there always needs to be a way to avoid a fight, not that you should have an insta-teleport back to the station once someone looks at you the wrong way.
What is the difference?
Local, at the moment, provides the opportunity to escape for ships that can warp out in time and for pilots that put in the attention and it is not a 100% sure thing that your ship will survive.
It IS a 100% sure thing if you’re paying attention, not in siege mode and not ratting on the first/only belt with an overprop VNI.
But you already have a significant chance of dying in 0.0 as prooven by empyrical evidence.
No such evidence has been forthcoming. Also, dying because you’re AFK ratting or a noob isn’t quite what we’re measuring.
“perfectly and inherently safe”
Never said it. Said inherently safe. Said ultra-safe.
Ofc, you could say that “bro, you can’t count it like that” and you could argue that “effort put in” should not be a balancing factor for the numbers, but the reality of the situation is: if you want to nerf nullsec because it provides too much isk (because isk is and should always be related to the risk) or because it is too safe, then you not only have to nerf all the other spaces as well (or make them more risky), you would also have to completely ignore one of the other core principles in eve aswell (“Effort”).
If something is entertaining, it shouldn’t count as effort. A lot of people find fighting wars entertaining. Scanning WHs is not.
Can you validate your 100 hours? It sounds ridiculously high.
Going back to my reply, what I said was that the equation is too generous because I didn’t account for multiboxing.