Details on forthcoming improvements to compression mechanics

I agree orcas can be useful, thing is the price diff just don’t attract ppl to boarding one while porpoise is almost as good as the orca. Specially in nulllsec and wh space .

the price difference really doesn’t matter a lot more space, 3% better boosts and fitting services, an orca will pay for that difference quickly mining moons, a little bit less so mining ice. in WH, they are just good enough at what they do where the decision is more about getting off grid quickly and risking less rather than the yields

Not if you are locked in space in nulllsec that’s the point, and now even porpoises will be too

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Industrial core is a death sentence. I have never engaged it in my life, and I’m not about to try it.

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then dont use it and unload with a miasmos

I’m not sure if I would run it all the time either, but I suppose it could be useful to run one cycle of industrial core at a safe (so only combat probes can get you) to compress the entire hold at once.

I’d say that solves nothing. You propose to warp to a safespot, hang there for 5 minutes uncloaked, and then warp back. All that time the fleet is not getting buffs, making you lose a lot of ore. Not to mention sitting anchored and uncloaked at a safe is only marginally less of a death sentence than sitting anchored and uncloaked on a moon to begin with. Instead you can just warp to a refinery, deposit the ore, then compressing it there, making you only leave for a minute instead of 5+ minutes, which is obviously less of a pita all around.

So yeah, I would still say that this compression is a non-feature, and a major disappointment that after making Orca useless CCP was apparently happy enough to maul Porpoise again as well. This is just another mining nerf, with absolutely nothing useful that can be salvaged out of it, a bunch of irrelevant skills I will not be training, and irrelevant equipment I cba to even check the stats of because I can’t imagine using it.

ED: The disappointment and letdown is amplified by the fact that previous iteration of compression that got delayed was actually better than this. It had its problems, but I can imagine using it, as it did not require industrial core. Industrial core requirement makes this a suicide module that can’t be used if you want to keep your ship, period. So here we were excepting something better than that proposal, and instead we get… this non-feature? Thanks but no thanks, take that away, I’ll see myself out.

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Your jump drive is unable while large industrial core 1 is active
I mean, if you gonna nerf something, at least make it make sense, Wormholes don’t need the jump drive but oh well what shame, if this change was because the porpoise, instead of ruining a great rolling ship for small and medium corp, you’ll should have use a bastion like module for the porpoise (No mass increase, no fuel). The Orca wasn’t even broken, it was really balanced because it worth half of a rolling carrier, it have 1/4 of the hp 1/4 of the dps and is slower than a carrier but doesn’t required capital ship skills and can be moved through HS. Oh well, what a shame, i wanted to give it a try but never got the chance and I never will sadly

PS: Make the nerf make sense please my sensors started BleEdEnG for that message

I endorse this post. Panic modules for orca and porpose.

No panic modules of any kind for ships that are capable of flying in CONCORD-protected space.

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Well stop abusing Concord space. I didn’t realize i was playing a gank simulator.

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The Miasmos has 55.000m3 ore hold at max skill, so it makes complete sense,

Also, the can is only a can, the ship has living quarters, plumbing, conduits, engines, fueltanks, reactors, computers, aux jets etc… so yeah, the internal volume of a ship is smaller then a can that just floats in space and offers no protection.

Sounds like a perfect way of using it. It shouldn;'t be a “i’ll turn it on and go watch netflix” way of playing

Read the post, there is a table there that gives the answer. Also yes

It’s called trade off, no more netflix while mining and not paying attention :slight_smile:

Except the vlume of the sheet of paper doen’t change by crumpling it. Now if you compress it hard enough the carbon may turn intoi diamond, but a 100:1 ratio of volume for compressing a solid is… no possible except in very specific situations (and that last is in there because i cannot say safely that every solid cannot be compressed at that level, that is something a scientist can answer)

I am a miner myself, having maxed Exhumer & Mining Skills on one char and maxed Orca & Fleetcommand Skills on another.

Contrary to common belief I think that:
a) remote-compression in-belt is a bad idea, because it further degrades the role of the Commandship to just being an afk-supporter, while currently it at least serves as storage and hauling ship. It takes away teamwork options and serves only botters (who surely find a way to automate the remote-compression process which gives their 20 hulkbots basically unlimited cargo) or people with 20 alts basically mining “solo” and wanting as little effort while having maximized gain.
In my opinion the classic system to move uncompressed stuff to the compression ship (either directly via fleethangar or via jetcan/tractor) which then compressed and strored it on-board was way more logical and rewarded people for working together, not only when compressing but also for tracking the numbers of who contributed how much ore/ice, then sharing the rewards after the op. It required real human interaction, could lead to disagreements, discussions, moderation and resolvement of such issues - all the stuff that makes corplife interesting.

b) I believe the current power of Mining Command Ships is already too strong. Basically one Exhumer + Orca mine roughly the same amount as 2 Exhumers, but adding the convenience of the Orca’s large cargo. Of course, the Orca is more expensive but really, the ISK to put on the table never was and is not a limiting factor for the absolute majority of large-scale mining ops. I believe the mining-boost effectiveness should be cut down to numbers where adding a few more miners first is always benefitial to small-scale-ops over adding a Commandship from the getgo. Commandships should be useful as 4th or 5th ship in the fleet, so basically 25% maxboost (all skills V + ForemanImplant + Core active) for the Porpoise, 35% for the Orca and 45% for the Rorqual.

But, I am probably a minority voice, believing that all this “more, better, faster, easier” is going in the wrong direction.

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I don’t use my orca for mining at all. I have tanked it to 78k shield HP and 421 dps drones for ratting. I make a lot of isk in nulsec with my orca. It’s like a mini carrier.

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I must say I agree.

In-space compression is a nice update, but do not see why it has to be remote and why all the mining ships themselves can compress and stack compressed ore in their cargohold while mining. Isn’t that the purpose of the huge ore holds of the mining command ships?

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