First, thanks for taking the time to answer questions and interact here. With so many folks here unable to form cogent arguments without resorting to ad homs, or simply regurgitating the same points, I suspect it is rather difficult to stay civil.
In that spirit, I’m not going to rehash the ECM issues - of which I am decidedly not in favor of the new mechanics. If, on the one hand, the concern is that players feel neutered when jammed, this change has done very little to change that. The resultant use of ECM will be as it was back in 2008 - Falcons 150KM away, jamming whatever they like. The jammed party is hardly going to feel better now since they can re-direct their drones or start burning at the Falcon, knowing it can just hop off grid and return cloaked.
The “real” justification for this nerf seems to be 1:1 PVP. If that’s the case, it is a rather inelegant solution.
I would suggest that if folks are generally unhappy with ECM (and I concur that it is a common complaint) that you re-think the entire system and try and figure out what is acceptable. And then implement it. Because the current “fix” will hamper quite severely the use of ECM boats in anything other than long-range jamming, from 1:1 to small gangs and up. While ECM pilots have gotten used to being primaried, in the past, they had some ability to control that by jamming who is in range, prioritizing, taking advantage of numbers and disorganization by the opponent. That is all gone. You simply can’t fly a boat whose tank is ECM within range anymore because the other side no longer needs to coordinate primarying you - the system has made it so that it is the ONLY thing they can do.
One other constructive comment: I’ve seen you post here a few times that you’re concerned about the long-term viability of ISK faucets in terms of ratting and mining, etc. You understand that in a player-based economy (as here) that this is misplaced, correct? Basic rules of supply and demand will correct. If ISK faucets are “too large” in terms of flooding the market, you will see prices rise as a counter, ultimately keeping it all in check. Cut back on the ability to “make ISK” and you will see prices on the high-end items drop. Simple supply/demand.
Thanks again for your time. o/