Dev Blog: October Balance Pass!

Will the ECM changes affect burst jammers?

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@CCP_Falcon will fighter / fighter bombers being jammed still be able to target the ships jamming them???

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10 years ago maybe. Since at least 2012 it has 2 and people explained to CCP time and again that this was not enough.

Well you are certainly free to delude yourself to your hearts desire. You go ahead and do that thing you do about assuming itā€™s all about the delve ratting. Claws have been horrifically broken for a good long while now and I am happy to see them go. Maybe the North can undock stiletto fleets now, or maybe even jackdaws and those RLML caracals River keeps going on about. Thatā€™d be great.

I think 2 is enough.

I like this direction. We should explore it more.

Part of the ā€˜oppressiveā€™ nature of claw fleets is the ability to do drive byā€™s, landing, shooting a volley or two, then warping off. Does some mechanic of delaying the warp initiation (since a straight up agility penalty wonā€™t accomplish much if a fleet has bookmarks and are already aligned) work better?

Hell, for that matter, what is wrong with just removing supressing the Interdiction Immunity from a ship that has an active weapons timerā€¦

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some ā€œgreatā€ news right hereā€¦ goon csm making the NS even safer, who wouldā€™ve thoughā€¦

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Quite agree equal representation from each area of eve is needed , fw low sec has needed reworking for sometime, but no one from fw can get on the csm as goons got so many members and alts tovote for them.

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Clear it is not on the Damavik, which has the same slot layout as the Retri when it comes to mids.

I am upset at the nullification changes. Sub 2 inty shuttles will still exist but anti delve roams will suffer a bit. Should have made all inties lose it because tbh those fleets will be replaced by light missile crows anyways.

Seeing as you are fragging the gorgeous Raptor will you be fixing the Crow? Itā€™s a bad hull. Good at nothing.

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This is just not true. Iā€™ve been taking part in Claw roams in the past and I regularly met people who had clear ideas how to deal with them. Thrashers on gates, Svipuls on gates, Medium range Neutralizers on Cruisers, small drones, everything with light missiles, other frigates, destroyers - you name it.

I think what you mean here, is a gang of Ceptors catching a non-PVP fitted ship that is caught off-guard while ratting. Or a solo cruiser thinking it is a smart idea to fight 10+ players at once.

Or any other roam for that matter. Or blops or cynos or whatnot. Ceptor fleets specifically go where the large groups are, they are more an issue for them than for anyone else. Please stop implying that this would serve the interest of smaller groups without a supercap umbrella.

Iā€™m sure it is frustrating not being able to effectively shut down dead-end systems for ratting. Of course it is. As much as it is frustrating to fly non-nullified gangs looking for a fight and getting bosoned or dropped.

You are asking to nerf the little guys who may only have the skill and ISK to fly a ceptor, in order for your buddies in VNIs, Marauders and mining ships to have it even safer than now.

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Lquid, Iā€™m honestly not certain youā€™re engaging on this thread with good faith intentions, but Iā€™m going to give it a shot anyway.

Rolling wormholes is not just about ā€œavoiding PVPā€ or ā€œrisk aversionā€. Rolling a wormhole is a core part of how WH groups find other players to shoot at them.

Itā€™s impossible to know exactly how much mass is left on a hole. Rolling HICs are/were a good solution to this problem ā€“ although they are not 100% risk-free; Iā€™ve been left on the wrong side of a collapsed hole despite 4 HIC bubbles before.

The risk in being rolled out isnā€™t even about losing your ship; itā€™s about having to invest an hour+ of work finding a path back into your wormhole (which itself might require more rolling of holes!)

The HIC change as-is will cause a tremendous amount of frustration and rage for any WH group, especially smaller ones. The existing alternatives are all significantly worse than the status quo.

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I have done my best to represent WHers, and provided CCP with multiple pages worth of issues and concerns from WHers at the summit.

That being said, this is an issue that cuts both ways, and I donā€™t know if the presence of a primarily WH player o the CSM would have made a difference. 500mn HICs have always been broken. What is needed is something that isnā€™t broken thatā€™s designed to plug this hole in the WH playstyle that wonā€™t have an impact anywhere else.

The biggest issue, as far as I can see it, is that WH space is fundamentally different than other areas of space and changes to other areas tend to have a disproportionate impact on WH and vice versa. I fought very hard for FAX changes because of how OP they can be in WHs, and was repeatedly hit by non-WH folks for arguing for WH balance that would negatively impact null.

Itā€™s an extremely fine line to walk.

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CCP have beome goon pets.

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The Jamming changes are ridiculous. did you guys just not care or just get drunk/tired and pulled this out of a hat? with all the skills and modules in the game to run and counter jamming you guys really need to go back to the drawing board with this one.

You jam the target from shooting everything BUT the ship doing the jammingā€¦ is this going to apply to all ECM or just jamming? if so, why not?

so for this to not kill off all jammer platforms CCP better allow the jamming ships to have more jam range/falloff, equivalent tank, cap, speed, and maneuverability as dps ships WITH all jam modules fit and runningā€¦ but even with that it is still a kluge at bestā€¦

How about you just balance across the class/size of ships so a griffin cant jam a battleship or a T3C - or make it very hard to with jam resist for anything below its class of shipā€¦ but a scorpion should be able to jam a battleshipā€¦ then the risk/reward is more equal.

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@CCP_Falcon I think the ecm and combat interceptor changes seem somewhat reasonable, but you guys should really really rethink doing the HIC mass changes before having a fix for wormholers who use them for rolling.

As the CEO of one of the larger wormhole groups and a wormholer for most of my eve career, I think I can definitively say that the wormhole community is really being screwed over by this change and casually glossing over it as ā€œcollateral damageā€ is pretty insulting, especially when thereā€™s no wormhole representation on CSM. CCP should really hold off on this change until they have an alternative for puffing wormholes.

Knowingly breaking (what has become) a core mechanic of the game just to fix a glitch is rather short sighted and is going to cause a lot of anger and pain in the wormhole community. Itā€™s going to be incredibly annoying for larger groups, and will make existing in wormholes with smaller groups (just a few characters) close to impossible. Please re-consider this mechanic change until you have a rolling alternative.

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Lying again. I have had a couple of fights against Claws in Delve where we traded blows with Tremor long range fights against you. Claws can create fights even on gates, but it requires a fleet to fight a fleet. Incoherent efforts are rampant in Delve and that is what results in frustration. Like that Khardula Hecate that died 3 times to Claws and Bombers because he refused to fit rails instead of blasters.

Again: This change is based on incompetentsā€™ demands, not on logic.

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Oh boy what a mess.

So on this almost good balance pass you chose to ā€œbalanceā€ against Caldari as a whole because only minmatar and gallente may exist - go bot nyxes everywhere in delve.

If you want to rescue the Caldari, you need to address the agility issue on the Crow and give the Griffin, the Navy Griffin, the Blackbird, the Falcon and the Rook a nifty tank and then some mobility - which is currently is a blatant not very funny joke as is.

The Griffin and Navy Griffin my be okay with the mobility but the Blackbird in all her variations need a speed and agility increase to the tank they deserve.

Again what is the problem of a 500mn hictor???

Where your bot-nyxes touched by one and you need to remove the money laundering menace from the game??
Your isk per hour may suffer and you canā€™t have that.

Just some random thought but 20 Cormorants with Bantams or Ospreys on them will vaporize any claw they gets into targeting range and a claw pilot will stay very far away from any Cormorant.

Where is the module balance that is un-finished for the last 5 years? You know that module balance that IS actually important and not some bubble immunity on a 10 hp frigate.

Must feel terrible to be a goon when your sooper dooper doopers cannot shoot a frigate- hahahahahahahhahaha!!!111111111111111eleven

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My primary argument against nullified ceptors have nothing to do with ratting or protecting ratters. My biggest issue with them is entosis defense.

Regardless, if you are in a claw fleet and donā€™t want to get caught, you can choose every fight you want on your own terms and rarely are you put into a position where you have to fight and canā€™t get away. Thatā€™s where the riskless part comes in.

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