Devblog: EVE 64-bit & DirectX 12

Good! I have just upgraded my PC in time for this.

Any plans on dropping CPU’s that don’t support SSE4\SSE4.1 anytime soon?

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This is something we would like to look into :slight_smile:

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Vulkan was considered during the initial investigation phases but ultimately we felt DirectX was the better path to follow.

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gues better of doing 12 now then doing 11 and then 12 dx makes sence

We cant share any details at this point i’m afraid but we are already looking into solutions so rest assured this is on our radar.

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are you aware that dx11 is and has been in eve for quite a while?

yes I use it

Attend Tuesdays mass test on Duality and help us profile!

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Thanks for the reassurance, Vertex. It’s a start, at the very least.

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Think of the multiboxing capabilities!

Why not stay ahead of the game and put in some 128-bit architecture? Surely you have some extra wetware mainframes in the backroom somewhere you can use. Come on, where is that Upwell technical knowledge???

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Excellent idea, maybe then we can fully utilize the Gibson mainframe! :wink:

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anyone have bets how much players will leave after this? i think a few thousands.

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why do you think anyone will leave after this?

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I throb in anticipation of these upgrades

Really looking forward to this update. Will this be a step to help with tidi?

image

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I’ve had to clean a few posts from this thread and spank a few asses with a timeout.

Keep it civil and constructive.

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2uvvlc

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