There were lot’s of different ideas posted in various WiS threads so there’s no shortage of content. And I’m not talking about emote dancing in a bar or playing poker. Granted the technology at this time just isn’t capable to have multiple Avatars active in the same area but some of the ideas presented were also for solo gameplay content such as:
Elevator in the CQ takes the character down to station sub-level to a maze of hallways and dimly lit rooms with secure lockers and containers which must be hacked open for loot.
Elevator in the CQ takes the character to a secret hidden Laboratory where corpses can be operated on to extract damaged implants which can then be repaired and used or sold on the Market.
Elevator in the CQ takes the character to lower station level where Black Market Agents buy various contraband items as well as offer ‘Contraband Retrieval’ missions.
Hell, just adding some interactive items in the CQ would have created more interest in using it such as having animated animal pets that responded to various commands, plants that need to be watered and pruned, ability to decorate the interior with various items, Video/Conference Call to other characters allowing both to talk and view them in their own CQ, add option to zoom in on the video screen and watch Fanfest / AT / Live Events while drinking Quafe, etc.
Granted some of that is more Role Play but it would have made the CQ much more interactive without turning it into a large scale project of trying to get multiple characters to interact in the same location.
Anyway, I believe having a better version of the Captains Quarters implemented into the game can help attract and retain players, at this point in time it definitely can’t hurt.