Well, CCP, it’s about time you removed CQ from the game. It serves no purpose, aside from walking around in a broom closet and thus, the reason it was never used.
Now, had CCP not sparked MonocleGate with their poorly executed money grab and half-assed delivery of CQ in the first place, and had WIS been released as originally intended, then CQ would have found a purpose and its use would have risen above even the max 10% or so it got at one time.
As it was, however, CCP’s poorly executed money grab set players on a path to burn down the game (it’s where Burn Jita originated, for those who didn’t know) and CCP, in response to our response, killed off WIS to punish its player base for daring to be outraged at them for it. I even remember CCP scolding it’s player base and blaming us for having to lay off many of the artists and developers that were working on WIS.
So, for those still thinking WIS was ever coming back, this should be your clue that it will never happen. The technical reasons wouldn’t be technical reasons today had CCP met player expectations along the way and released WIS. They didn’t. They let CQ linger in limbo until it became a detriment to future game development, and now they get to claim that its holding them back. Well, ofc it’s holding them back! WIS was DOA. This is just the expected and final outcome of WIS - which is to say, it will never become reality. It was promised by CCP for half of the life of Eve, and was never delivered. Anyone who thinks it ever will be is either hopelessly romantic, or delusional.
All that said, however, there were very few features of WIS that I was truly excited about. One of those was the ability to create our own agents and missions. Of all the things promised for WIS, I think this one idea is one that still has merit outside of WIS and I sure wish they’d implemented. It would be nice for players to have the ability to ‘work’ for player corps and earn standings, while player corps could have met their own objectives by making use of those players running our missions.
So, CCP, my request for the future development of Eve now that you have spare resources from the removal of CQ is to build a player agent system comparable to that of the existing NPC agent system, where player corps can offer missions to other players for rewards (provided by the corp when creating the mission) and to earn standings.
I have no high hopes this will actually happen… but hey, doesn’t hurt to ask. We had to ask for modular POSs for over a decade before we got Citadels, so… maybe in another decade, if CCP is still kicking, we’ll get some of the other most requested features for the game. I won’t hold my breath though.