Devblog: Preparing For The Future – Retirement Of Captain’s Quarters & Twitch Integration

I must admit (somewhat embarrassingly) that I far prefer admiring the look of other pilots and for that, the full body portrait works great.

…■■■■, I’m sick.

Well said.

I would play another game set in New Eden if it wasn’t some kind of VR only thing (which is why I don’t play Valkyrie). I don['t plan on playing Legion or whatever it’s called because I don’t really like fast paced shooters, but a slower, avatar based MMO style game set in New Eden, sure.

It was just silly to try to tack such a game onto EVE online, a game where CCP is STILL trying to unravel the mysteries of “legacy code” . A “world simulator” type game needs to be made from the ground up like Star Trek Online and other such games were. “We’ll add it later” is a disastrous way to go about it, as CCP learned.

I would be the 1st to sign up to beta test “World of New Eden” or whatever they called it lol. I’m not against the concept, hell, CCP should have been working on that instead of some vampire crap. I would have literally gone to Iceland and thrown real money at the door to CCP headquarters (though I would have kept enough to post bail, I bet Reykjavik jail is cold as hell lol)

But the WiS fanatics of EVE Online just could not understand the realities of the situation, and that what they wanted IN EVE was impossible for CCP to deliver, leading them to post insanity on every forum they posted on.

We’re all complicated in our own special way :heart:

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watching the graduation of a new player who recently obtained their capsuleer pilot license and sending them small donation of 5 mil as a gift labelled “welcome to eve”…

,priceless

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Now you’re just provoking. :upside_down_face:

So dude, what’s the chances of getting the data on how many time the station door was pressed?

Can you get even that data?

edit: it would also appear this news has stopped my chickens from laying… shame on you CCP…

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+1. We wuvs you Falcon, but I at least am disappointed in CCP as a company and not ashamed to say so.
(before someone chimes in why don’t you vote with your wallet, well because I have friends here and frankly without them I’d had quit a long time ago.)

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The problem, CCP Falcon, is that EVE still needs more than spaceships. And more than large scale combat. And more than PvP…

EVE still needs more people than those who are interested in the “core” game. Will need them as long as it needs a future that’s more than a diminished repeat of the past.

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well put.

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If you’re in EVE to do that, you don’t belong in EVE. Sooner or later, only people who play the “core” game will be left to play EVE. All 100,000 of them.

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Nooo! I forgot a letter there! :joy:

Home for many! capsuleers. :joy:

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While there is some truth to this, I don’t think the message is as clear as you seem to think.
Was there not a time when players were excited about Incarna, and if so, is the reason that it changed a bit not more how it was done instead of that it was done? Heck, I took part in the summer of rage. People had various reasons for doing so. And also, should CCP not be looking for new players, which is part of why CCP started working on WiS: a broader audience?

Whenever I analyze threads concerning WiS/Incarna I don’t see the homogeneity against the idea at all, and this thread is just another example of that. This thread has more views and replies than the one about the T3 re-balance, or any blog thread on this forum so far. (Also, side note, there are no ‘Official’ and ‘Devblog’ tags attached to this thread.)

So yeah, focus on spaceships. It has not stopped CCP from making Project Discovery, Citadels, Star update, The Fiction Portal, New Forums…

For years I feel like CCP is stringing WiS fans along, and some of us been remarkably patient. If CCP no longer has the ambition to create anything like WiS, be honest and clear with us and say so, and don’t keep those who still support the dream subscribed by not telling them how it is and keep them hoping with lines like “if we were to commit to advancing walking in stations in the future” and “there is the potential possibility for this in future.

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Not trying to. But I’ve dealt with this issue in more than one game.

I used to play Mechwarrior games, spent the most time playing Mechwarrior 4. The single player Campaign had mechs and tanks and IIRC aerospace fighters and grounded dropships that would shoot at you. But multiplayer was just Mechs. The “WiS” types of that game weren’t happy with this, and though FASA Interactive should have concentrated on “letting people play as Elemental infantry or Tanks or Aerospace fighters” even though the FASAi devs tried to explain that it wasn’t as simple as flipping a switch.

Happened again in X-wing vs tie fighter. “we really need ground combat, jedi knights, sith, the works!”. The totally games devs told people that the game was focused on space dogfighting, but they didn’t want to hear it. Even with SWG and SWTOR people wanted more and more even after the (various) devs tried to give them what they wanted.

I even noticed it in World of Tanks. Wouldn’t it be great to have everything in one game!!!. Because I know it’s a tank game but damn it we need INFANTRY.

So it’s not just an EVE thing, in every game there are probably people who want ever more expansion of the game. CCP tried to deliver this (and CCP is one of the few game developers I’ve seen actually try, most of the rest in games I’ve played politely to people to basically F off), but they couldn’t because it’s not a realistic thing to do. I think the makers of Elite: Dangerous are going to learn this lesson too because they are right now promising a lot.

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I think it should be noted that they are not removing the CQ feature mostly because of the low usage, the more important reason is that the tech (code and middleware) that makes it work is too old and it would be better to just start from scratch with the newest technologies supporting it, rather than just improving the old tech which would still not get results as good as the ones the new tech would provide.

That only means that CCP still wants to make Ambulation and Incarna a reality, but the current focus is in the core gameplay - a decision that is based on player feedback.

I think that in this case it would be good if you guys in CCP just make a survey regarding avatar gameplay and Ambulation/Incarna features, send it to our e-mails and make some noise for it in the dev blogs and forums, even send an ingame message so that most people would participate in that survey, ask us if we want WiS, how we want it and so on, just get feedback from the majority of players, and then publish the results later.

Having that info will be essential in the future when you feel confident to work on these features again.

Honestly I am not even sad that CQ has to go. I was initially shocked when I heard the news, but after I read the dev blog I have a good feeling about all this. Good decision.

And again - I do hope that you guys can implement this in a better way, when the time is right.

And when we stop complaining about it, I think we should start contributing to any future iterations on Ambulation and Incarna, by sharing ideas, discussing and so on.

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I’ll be honest. Until about a week ago I didn’t even know the twitch integration existed. I thought it was a new feature.

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There are dozens of them! DOZENS!!

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I like the Captain’s Quarter, but the only time I used it was for some PR stuff too.

If at least the walk mechanism was on par with the industry standard that would have helped a lot.
But right now walking in the quarters feels really awkward.

I liked the ideas proposed by Incarna with the meeting rooms and giant holomap that could be used to coordinate efforts.

So I am not sure that removing the CQ is a good idea.
I would prefer to spend time overhauling it and putting it up to date so that you can then expand upon it.
As many pointed, that was basically the only place we could see the avatar full body with clothes.
Clothes that you sell.

Next thing you will announce is that you will remove the clothes too ?
Back to mugshot like it used to be ?

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See, this is what I’m talking about.

CCP told everyone 5 years ago that WiS stuff wasn’t going to happen.

It’s like a guy who asks a woman out 17 times and 17 times she says no, and he finally says “well, I feel like you are just stringing me along now”. Hello doofus, SHE SAID NO 17 TIMEs, how much clearer could she have been?

This is what I mean by WiS fanatics, they are amazing in their ability to not see the truth of the situation.

But by that logic, anything non-spaceship related can go. Apparel isn’t space ship related. Character creation, heck even attributes are not space ship related. They do relate to the skills needed but you could just give every one even stats and drop the whole attribute concept.
A trader could sit in Jita all day, never in rock in a ship or own one and could still play. They could want to be a fashion mogul and only trade apparel, no space ship involved.

The CQ was a hope. It was a glimmer of something more. It was a vision of EVE beyond just spaceships but a true universal sandbox where we could bot only fly anywher e but someday open a bar there or what not. It was a hope that we could walk to a recruit station and hire Dust bunnies and so much more.

It just plain sucks that we are losing the feature. We all get the logic, but the loss is still unpleasant. It is something that those of us who care about the CQ and an eve that is more than just spinning ships in station will have to come to terms with. And CCP will have to come to accept the fall out which is a portion of the player base is unhappy. Such is life. Just don’t expect great market feedback from those disappointed by the loss.

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We have. I take it you haven’t seen any of the several 100+ page threadnaughts in General DIscussion over the years? Those were full of brilliant ideas and the same kind of debate we’re having right now - but there were ideas, tons of them. CCP should have no shortage of those by now.


Also turning this " focusing on core gameplay" argument around, why is CCP contantly trying to build VR-games, VR-esports, console shooters and mobile games, all of which have not lasted more than a couple of years, when they could use all those manhours improving EVE instead?

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