In eve terms I was a new player not too long ago, a bit over 2 years. And I gotta tell you, you guys are completely missing the mark here.
Instead of doing all this, what you should have done with skills is simply color code the magic 14 and give players a much, and I mean much better presentation and introduction to markets. Open the market screens, make a nice presentation, inform them about bigger trade hubs, different pricing, etc.
When I played as a starting character, one of the issues was that the skillbooks in the new player hubs, and not just skillbooks, modules, starter ships, all of it, is grossly overpriced by market manipulators. The game completely failed to inform me about different markets, different prices at those markets etc.
I could have left the newb system a huge amount of time earlier then I did, but couldn’t because I was grinding measely newbie ISK to buy stuff (skillbooks included) at the super inflated prices locally.
I had no idea about Dodixie, Jita, Amar, Hek, Rens etc. This is what you need to change.
2nd, the biggest problem I ran into was the overview. Its such an incredibly critical part of the game and you, CCP, surprisingly just can’t get it right for whatever odd reasons. Your players can and share some very nice overview packs between each other, but you can’t. Why ? Fix this.
Fixing the overview is also least time / manpower consuming fix you will ever do. Seriously. All you gotta do is just examine the popular packs and use minimal common sense to see what makes them good. Then just copy the settings and make them default. You’re done. How difficult is that ? I honestly can not understand how you guys, as devs, can’t do this.