I agree with most of the changes, but a few bug me.
First being more titan nerfs. these ships are supposed to be the most badass weapons in the game. but all the changes seem to be aimed at hobbling them down to 100 billion isk jump bridges. These ships are supposed to be the most fearsome weapons you can wield, you nerfed the AOE doomsdays because pilots complained they were too hard to fight. Well isn’t that the point of a titan? that its supposed to be a bitch to try to take one on? then you nerfed the doomsdays so they couldn’t target subcapitals, you realized that was mistake and made the boson and lance weapons, appropriately scaled down. now your talking about nerfing the ship even further by removing HAW weapons. at what point are you sacrificing the ships in game role, to appease the PVP community about making them easier to kill? It’s supposed to be the type of ship that makes every pilot collectively ■■■■ themselves when it lands on grid, not the type of ship you think of as an afterthought.
Two: more rorqual nerfs…I can get behind it to a point. they do need to be nerfed down to make exhumers more viable again but more tank nerfs? really? you already dropped the multiple ancil reps, which crippled a rorq from being able to tank the hundred man loki gangs that hunt them. now you’re gonna nerf the tank again? They are already dying in droves all over new eden, think you definitely need to be rethinking that change.
1